Detecting Multiple Lasers

detectioninfraredlaserphototransistor

I'm looking to design a game where players fire a gun at a target using LASERS or IR. The target only registers a hit when a certain amount of players (say 3) are hitting the target consistantly for 5 seconds. The target has got to be around 6" square. The range will be about 3 meters.

The problem i have with this project is that I'm not sure what I can use for a target? I have looked on this site and found solar panels don't seem to work that well.

Im considering an array of photodiodes/transistors to detect the lasers/IR. But as the target is big i'll need a lot of them!

Any ideas anyone?

Best Answer

A diffuser (e.g., a piece of frosted glass) can be used to scatter light from a large target area toward a sensor mounted some distance behind it. You'll need to do the calculation (or experiment) to determine whether enough light reaches the sensor from all points on the target area, and with different incoming light angles.

As far as detecting multiple sources, I would recommend encoding each gun with a unique pattern of pulses (rather than a DC output), and having the target count how many distinct codes it is receiving at any given time. Sort of an optical CDMA.