There are many benefits to inline functions over preprocessor macros:
- Type checking. The compiler will complain if the arguments are of incorrect type.
No risk of multiple evaluation: macros can be dangerous when the argument is an expression, consider:
#include <stdio.h>
#define square(n) ((n)*(n))
int main(void)
{
int x, i = 0;
while (i < 10) {
x = square(i++);
printf("%d\r\n", x);
}
return 0;
}
- Can include multiple lines of code without trailing backlashes.
- Inline functions have their own scope for variables and they can return a value.
Macros can be useful e.g. when concatenating tokens into code, so as to simplify some complex declarations.
Consider macros as just a dumb text replacement functionality. A good rule of thumb is to avoid function-like macros, unless there is no other viable solution.
It is a common misconception that inlining always equals faster code. Keep in mind, that every inlined call from more than one place adds up to code size. Premature optimization is not a virtue, even when working with the constrained resources of a microcontroller.
GCC interprets the inline
keyword as a mere hint. There is no guarantee thet the function will actually be inlined. To have GCC inline your function regardless of optimization level, declare the function with the always_inline
attribute:
void function() __attribute__((always_inline));
This doesn't answer your question, but might make the code a little easier for you to debug. The case statements are really long and may not be the best way to explain what you are doing with your outputs. I make no guarantees that the code is operational (I have not run it at all), but this should get you thinking about file size and readability.
Your singleminutes case statement has a truth table like this:
// | out
// in| 0 1 2 3 4
// ---------------
// 0 | 0 0 0 0 0
// 1 | 0 1 0 0 0
// 2 | 0 1 1 0 0
// 3 | 0 1 1 1 0
// 4 | 0 1 1 1 1
which might be better represented with output-centric code like this:
if (singleminutes >= 1)
PPEins = 1;
else
PPEins = 0;
if (singleminutes >= 2)
PPZwei = 1;
else
PPZwei = 0;
if (singleminutes >= 3)
PPDrei = 1;
else
PPDrei = 0;
if (singleminutes >= 4)
PPVier = 1;
else
PPVier = 0;
The nfminutes is a little more complicated, but here is the Truth Table:
// | MHUhr PMFuenf PMZehn PMViertel PMZwanzig PMVor PMNach PMHalb | |
// --|--------------------------------------------------------------|--------|-----
// 0 | 1 0 0 0 0 0 0 0 | 1000 0 | 000
// 1 | 0 1 0 0 0 0 1 0 | 0100 0 | 010
// 2 | 0 0 1 0 0 0 1 0 | 0010 0 | 010
// 3 | 0 0 0 1 0 0 1 0 | 0001 0 | 010
// 4 | 0 0 0 0 1 0 1 0 | 0000 1 | 010
// 5 | 0 1 0 0 0 1 0 1 | 0000 0 | 101
// 6 | 0 0 0 0 0 0 0 1 | 0000 0 | 001
// 7 | 0 1 0 0 0 0 1 1 | 0100 0 | 011
// 8 | 0 0 0 0 1 1 0 0 | 0000 1 | 100
// 9 | 0 0 0 1 0 1 0 0 | 0001 0 | 100
//10 | 0 0 1 0 0 1 0 0 | 0010 0 | 100
//11 | 0 1 0 0 0 1 0 0 | 0100 0 | 100
and again some output-centric code:
// MHUhr PMFuenf PMZehn PMViertel PMZwanzig
if( nfminutes == 0 )
MHUhr = 1;
else
MHUhr = 0;
if(( nfminutes == 1 ) || (nfminutes == 5) || (nfminutes == 7) || (nfminutes == 11))
PMFuenf = 1;
else
PMFuenf = 0;
if(( nfminutes == 2 ) || (nfminutes == 10) )
PMZehn = 1;
else
PMZehn = 0;
if(( nfminutes == 3 ) || (nfminutes == 9) )
PMViertel = 1;
else
PMViertel = 0;
if(( nfminutes == 4 ) || (nfminutes == 8) )
PMZwanzig = 1;
else
PMZwanzig = 0;
// PMVor PMNach PMHalb
if( ((nfminutes >= 1 ) && (nfminutes <= 4 )) || (nfminutes == 7))
PMNach = 1;
else
PMNach = 0;
if( (nfminutes >= 5) && (nfminutes <= 7 )
PMHalb = 1;
else
PMHalb = 0;
if(nfminutes >=8)
PMVor = 1;
else
PMVor = 0;
The code above might do well with some #defines too
#define UHR 0
#define PHUENF_NACH 1
#define ZEHN_NACH 2
...
if(nfminutes == UHR)
Again for hours. Truth Table:
| 12 1 2 3 4 5 6 7 8 9 10 11
//----|------------------------------------
// 0 | 1 0 0 0 0 0 0 0 0 0 0 0
// 1 | 0 1 0 0 0 0 0 0 0 0 0 0
// 2 | 0 0 1 0 0 0 0 0 0 0 0 0
// 3 | 0 0 0 1 0 0 0 0 0 0 0 0
// 4 | 0 0 0 0 1 0 0 0 0 0 0 0
// 5 | 0 0 0 0 0 1 0 0 0 0 0 0
// 6 | 0 0 0 0 0 0 1 0 0 0 0 0
// 7 | 0 0 0 0 0 0 0 1 0 0 0 0
// 8 | 0 0 0 0 0 0 0 0 1 0 0 0
// 9 | 0 0 0 0 0 0 0 0 0 1 0 0
// 10 | 0 0 0 0 0 0 0 0 0 0 1 0
// 11 | 0 0 0 0 0 0 0 0 0 0 0 1
and code. Slightly different structure with all outputs being cleared, then only the correct output turned on.
// one-hot, clear all will not cause a glitch
PHZwoelf = 0;
PHEins = 0;
PHZwei = 0;
PHDrei = 0;
PHVier = 0;
PHFuenf = 0;
PHSechs = 0;
PHSieben = 0;
PHAcht = 0;
PHNeun = 0;
PHZehn = 0;
PHElf = 0;
if( hours == 0 )
PHZwoelf = 1;
if( hours == 1 )
PHEins = 1;
if( hours == 2 )
PHZwei = 1;
if( hours == 3 )
PHDrei = 1;
if( hours == 4 )
PHVier = 1;
if( hours == 5 )
PHFuenf = 1;
if( hours == 6 )
PHSechs = 1;
if( hours == 7 )
PHSieben = 1;
if( hours == 8 )
PHAcht = 1;
if( hours == 9 )
PHNeun = 1;
if( hours == 10 )
PHZehn = 1;
if( hours == 11 )
PHElf = 1;
All this also allows you to do your input calculations together before your case statements.
// update single minutes
int singleminutes = (int) (unbcd(tm.min)%5); // 1, 2, 3, 4
// update 5 minutes
int nfminutes = (int) (unbcd(tm.min)/5); // Fuenf Nach, Zehn Nach, ...
// update hours
int hours = (int) (unbcd(tm.hour)%12); // 12, 1, 2, 3, 4...
if(nfminutes>=5) hours++; // 7:25 = Fuenf Vor Halb Acht (8)
Best Answer
The AVR-Libc user manual has an entire chapter on how to build a library. I would suggest starting there. If you use an IDE like eclipse, there will be project settings that are applicable if you want to build as a library instead of an executable.
Edit
Here's what eclipse does when I set it up for your example:
So that it couldn't be trivially compiled away, I changed your test_function to:
Building the library:
Building the main program
... and it builds without error. My guess is you need include paths specified in the command lines. Following proper naming conventions is pretty important too, try and follow the pattern above. Obviously the avr-objdump and avr-size commands are just for more information and not required if you're just building.
I'm pretty certain that if you'll need to recompile your library for specific target architectures and clock speeds as well.