You seem to be branching off on every major release (12.0.0), then having possible minor updates to each (12.1.0), and hot fixes (12.2.1). Correct?
There's no specific reason why you cannot keep release branches alive in GitFlow after a release is out, other than the fact that coordinating changes between multiple diverging branches for a long time is hard with any model. I suppose GitFlow was also modeled more for products that maintain a single live release while developing the next.
I would stick with GitFlow and make a few amendments;
Skip the master branch. I've had no practical use of it so far, and it would lose its linearity the way you work. Keep development on the next major release on develop. If you decide to keep master, don't put release tags on master, put them on the last commit on the release branch that produced the binary you're shipping.
Don't throw away the release branches after you merge them back to develop. Instead keep them around for the next minor release and possible hot fixes. If you ever stop supporting a release, I suppose it's fine to delete them. You could name release branches after their main component, release/12, and then create sub-release branches, release/12.1, release/12.2 off of it. I've not had to worry too much about this level of parallelism, but that's probably what I'd try. You can think of each major release branch as its own sub-GitFlow environment in this case.
If you must be working in parallel on features for several future major releases at the same time, perhaps you have to keep the next one (13) on develop and anything for later versions (14, 15) on additional "develop-N" branches. That does seem very hard to maintain in general, but would be possible.
The main problem you are going to face is that when you are combining the feature branches to a release branch, you'll need to solve all the inter-branch conflicts. Merge conflicts are the easier ones, since they pop when you are merging specific branches and you can ask the branch owner to solve them(it's far from ideal though, since the branch is not fresh in the owner's memory). But not all conflicts pop us as merge conflicts - some create compilation errors or runtime bugs, and it's not as trivial to figure which feature branches have caused those.
A possible solution can be to shorten the release cycle - adding more rapid "sub-releases", e.g. twice a week. This will limit the number of feature branches you are merging on each sub-release, which in turn limit the conflict potential. This, of course, comes with it's own problems - a frequent release overhead, where the release master needs to choose which features to merge in each sub-release, and after the sub-release the developers need to merge/rebase their pending feature branches(and resolve conflicts).
At any rate, I think your fear of branching-from-develop
is unjustified. You are portraying develop
as some big playground where all developers push their unfinished scrabbles of untested code - and it's not true. The feature branches fulfill this role. develop
, while it might not need to be as stable and as rigorously tested as master
, should still have a certain level of stability - the primary rule is not to push to develop if it'll prevent the other developers from continuing to develop even if they merge/rebase develop
to their feature branches.
This essentially means that you don't merge a feature branch to develop
unless it passes automated tests(doesn't have to be the full suite - if you have a 10-minute suite that catches most bugs and a 5-hour suite that catches even the rarest of bugs, test the feature branches with the 10-minutes suite), so it should be OK to merge it to develop
.
Note that master
still needs to pass the 5-hour suite, and you have no guarantee a a merged feature branch won't break the 5-hour suite - but neither does your model provide such guarantee. The point is that even if a merged feature branch does break the 5-hour suite - it's still a branch you want in the next release(otherwise you wouldn't have merged it to develop
), and the solution is rarely to exclude the feature from the next release.
Update
To answer the asker's first comment to this answer:
When runtime integration bugs arise, the affected feature-set team will be assigned to correct it. If it is caused by code from features created by any of the other teams, fixes are made into pull requests to the offending feature branch. Pull requests are then reviewed by the team that owns that feature, merged in and then merged into the release package. The team that knows how a feature should work makes the fix, the team who owns the offending code reviews it.
This method of solving bugs has several drawbacks compared to solving them as part of the preparation of a feature branch to be merged into develop
:
The feature-set where the bug happens is usually easy in to figure in both methods. The actual changes that invoked the bug are trivial when branching from develop
and very tricky when branching from master
. The former only gives you a cue about you about who should be assigned to try solving the bug first, which is not as useful as the actual lead you get from the letter. At any rate, branching from develop
allows you to have both hints.
The responsibility is backwards. If anything, the owner of the offending code is the one who should fix it, since they know best what they are trying to achieve, and the owner of the feature-set is the one who should review it, because they know best how the different parts of the feature-set should interact with each other.
But the branch-from-develop
approach has an even better way to decide who will be the one to start solving the conflict - it's the one who tries to merge last!
Now, that claim might seem a little weird and arbitrary - it looks unfair to "punish" the developer who pushed last for being slow. But I believe they are the best choice for starting to solve the problem:
They are already in the context of the problem. This is the most important reason - being in context is crucial for solving problems, and entering context is hard. But the developer who pushes last is already in context, because that's the task they are working on. They have already build the mental model that can help them solve this problem.
They are available. They don't have something more urgent to do right now, because what they were doing was trying to merge their feature branch, and solving the conflict is required for merging the feature branch.
They don't have to actually solve the conflict entirely by themselves - just to be the first ones to look at it. When examining the problem they can decide some other developers need to be involved. Since they are in context, they are in the best position to tell who these other developers are. Also since they are in context, they can help bringing these other developers quickly into context.
That pull request into the offending feature branch will be a nightmare. The code in the feature branch works, because the other branch it was conflicting with is not part of it. So, you are sending a fix to a problem that's not yet there, that might have to relies on changes that come with the same code that introduced that problem. There is no sane way to do that without merging/rebasing the other branch(or the new release) into the feature branch - but if you do that you are just using branch-from-develop
with develop
having it's name replaced on each release.
Best Answer
Simple suggestion: don't do that.
git branches are not for long-running forks of the code, as discussed here and here. Branches are best treated as transient things used to organize commits by an individual developer on a day-to-day level. So if they have a name that corresponds to something a project manager (let alone end user) might care about you are doing something wrong.
Recommended practice is to use continuous integration with feature toggles or branch-by-abstraction to ensure that: