It looks like you took some fancy items from agile development, put them to waterfall process and now you call it agile.
The product is developed for a customer who will re-sell it while
paying us royalty.
This is OK.
The team does not get to talk directly to the end user. Only to
the reseller.
This is OK. Product owner talk to reseller and collects requirements.
A product requirements document was created before starting
development.
This is not OK. I haven't seen the project where definite requirement set can be defined upfront. Change your product requirements document to product vision (short) with some initial set of requirements which are subject to change.
The requirements are rigid and do not change.
This is not OK and you will see in the future that it is also not true.
A delivery schedule was agreed on with milestones such as "alpha",
"beta" etc. and features/times attached to those milestones.
This is not OK. The real schedule will be visible from the team progress. You can make general milestones but assigning exact set of features which will be implemented in these milestones is not agile. This can change during development.
All developers on the Scrum team report to the product owner, a
software manager.
This is not OK. I would not say that developers report to product owner. Scrum process keeps visibility of the process but developers do not report anything except regular meetings. It is responsibility of product owner to be in contact with a team and as active participant see the progress himself.
Testers on the team report to a QA manager.
This is not OK. Testers should be part of development team because user story is not done until it is tested (there should be automated test to validate acceptance criteria). There can be separate QA but it is additional level of complex testing and it is usually done on customer side (but doesn't have to be) to validate that SW does what customer expects and the feedback is collected as new backlog items or bugs to existing completed backlog items.
Separating complete QA outside of development team leads to breaking the whole purpose of definition of done. Some QA must be part of the team and that part is not related to any QA manager - that part is doing commitment with development team.
The product owner has directed the team towards certain high risk
technical tasks. The output of those tasks is not usable by the end
user but rather some technology/code that will eventually be used in
the product.
This happens in every project but it should be part of some product backlog item targeting end user. It can be included directly in backlog item implemented in current iteration or it can be included as a spike (proof-of-concept) to clarify complexity of some backlog item which should be implemented in the future.
The product owner has created a backlog based on the requirements.
This is a must.
The product owner is unable to answer some questions regarding the
product. He refers to others or to the documented requirements.
This is not OK. It is job of the product owner to know answers. He has a responsibility and he must do decisions. If he doesn't know answer he must find it asap.
The team goes through the motions of Scrum. Daily Scrum, Sprint
Planning, Retrospective etc. There is a ScrumMaster.
This is OK but it doesn't mean that team is doing Scrum.
Every sprint the product owner and management decide what backlog
items the team works on.
This is definitely not OK. The product owner and management can make priorities but commitment (selection of most prioritized items) is teams responsibility.
There is a burndown chart. Scrum board with stories and tasks. The
estimates on those come from the team.
This is OK.
The team sits in an open floor "bull pen" shared with other teams,
all visible and audible. There is cross-team noise and there is foot
traffic around the team area.
It is Scrum master's responsibility to make end of this if team feels like it reduces their productivity.
The team may be required to attend various meetings not directly
related to the goals of the sprint.
It is OK, the time wasted on these meetings will result in smaller commitment (team will do less real work). It is up to Scrum master / management to reduce these meetings to increase team's velocity.
There are pressures to select certain technical solutions. Some
tools and processes are mandated.
This is partially OK. There can be non-functional requirements for tools and architecture and there can be defined processes but still final implementation is up to the team.
I feel that assigning the role of PO to a developer is usually the wrong choice. As you noted, the PO is supposed to communicate a lot with external parties, precisely to shield the development team from interruptions, to filter and enhance incoming feature/bug requests (again, via extended discussion with users / stakeholders) and to prioritize stories.
So apart from this role requiring lots of communication, IMHO prioritization should not normally be the task of a developer.
Of course, if your team is very small, someone may need to do it nevertheless, but than (s)he should understand the requirements for this role and not complain too much after accepting it :-)
Best Answer
The key point of Velocity and user story estimation is to serve as relative measurement of what can developers finish during sprint. Velocity should not be used to compare to other teams. So, if the developers will over-estimate the user stories, the velocity will go up and they will be forced to either do more work next sprint or over-estimate again.
This is what agile developers should be aware of. If you have developers that consciously go against this system, then you have people that consciously go against agile development, and those people should be handled appropriately.
Also, the product owner IS part of the development team. He is not someone from outside. He is part of the team and should be present during all important team meetings.