Thanks to Code Shogun, whose code I adapted to my situation.
Let your activity implementOnClickListener
as usual:
public class SelectFilterActivity extends Activity implements OnClickListener {
private static final int SWIPE_MIN_DISTANCE = 120;
private static final int SWIPE_MAX_OFF_PATH = 250;
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
private GestureDetector gestureDetector;
View.OnTouchListener gestureListener;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
/* ... */
// Gesture detection
gestureDetector = new GestureDetector(this, new MyGestureDetector());
gestureListener = new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}
};
}
class MyGestureDetector extends SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
try {
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;
// right to left swipe
if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Toast.makeText(SelectFilterActivity.this, "Left Swipe", Toast.LENGTH_SHORT).show();
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Toast.makeText(SelectFilterActivity.this, "Right Swipe", Toast.LENGTH_SHORT).show();
}
} catch (Exception e) {
// nothing
}
return false;
}
@Override
public boolean onDown(MotionEvent e) {
return true;
}
}
}
Attach your gesture listener to all the views you add to the main layout;
// Do this for each view added to the grid
imageView.setOnClickListener(SelectFilterActivity.this);
imageView.setOnTouchListener(gestureListener);
Watch in awe as your overridden methods are hit, both the onClick(View v)
of the activity and the onFling
of the gesture listener.
public void onClick(View v) {
Filter f = (Filter) v.getTag();
FilterFullscreenActivity.show(this, input, f);
}
The post 'fling' dance is optional but encouraged.
You can force Android to hide the virtual keyboard using the InputMethodManager, calling hideSoftInputFromWindow
, passing in the token of the window containing your focused view.
// Check if no view has focus:
View view = this.getCurrentFocus();
if (view != null) {
InputMethodManager imm = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(view.getWindowToken(), 0);
}
This will force the keyboard to be hidden in all situations. In some cases, you will want to pass in InputMethodManager.HIDE_IMPLICIT_ONLY
as the second parameter to ensure you only hide the keyboard when the user didn't explicitly force it to appear (by holding down the menu).
Note: If you want to do this in Kotlin, use:
context?.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
Kotlin Syntax
// Only runs if there is a view that is currently focused
this.currentFocus?.let { view ->
val imm = getSystemService(Context.INPUT_METHOD_SERVICE) as? InputMethodManager
imm?.hideSoftInputFromWindow(view.windowToken, 0)
}
Best Answer
Customizing a
ProgressBar
requires defining the attribute or properties for the background and progress of your progress bar.Create an XML file named
customprogressbar.xml
in yourres->drawable
folder:custom_progressbar.xml
Now you need to set the
progressDrawable
property incustomprogressbar.xml
(drawable)You can do this in the XML file or in the Activity (at run time).
Do the following in your XML:
At run time do the following
Edit: corrected xml layout