Thanks to Code Shogun, whose code I adapted to my situation.
Let your activity implementOnClickListener
as usual:
public class SelectFilterActivity extends Activity implements OnClickListener {
private static final int SWIPE_MIN_DISTANCE = 120;
private static final int SWIPE_MAX_OFF_PATH = 250;
private static final int SWIPE_THRESHOLD_VELOCITY = 200;
private GestureDetector gestureDetector;
View.OnTouchListener gestureListener;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
/* ... */
// Gesture detection
gestureDetector = new GestureDetector(this, new MyGestureDetector());
gestureListener = new View.OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
return gestureDetector.onTouchEvent(event);
}
};
}
class MyGestureDetector extends SimpleOnGestureListener {
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
try {
if (Math.abs(e1.getY() - e2.getY()) > SWIPE_MAX_OFF_PATH)
return false;
// right to left swipe
if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Toast.makeText(SelectFilterActivity.this, "Left Swipe", Toast.LENGTH_SHORT).show();
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Toast.makeText(SelectFilterActivity.this, "Right Swipe", Toast.LENGTH_SHORT).show();
}
} catch (Exception e) {
// nothing
}
return false;
}
@Override
public boolean onDown(MotionEvent e) {
return true;
}
}
}
Attach your gesture listener to all the views you add to the main layout;
// Do this for each view added to the grid
imageView.setOnClickListener(SelectFilterActivity.this);
imageView.setOnTouchListener(gestureListener);
Watch in awe as your overridden methods are hit, both the onClick(View v)
of the activity and the onFling
of the gesture listener.
public void onClick(View v) {
Filter f = (Filter) v.getTag();
FilterFullscreenActivity.show(this, input, f);
}
The post 'fling' dance is optional but encouraged.
Best Answer
Simple way: use online tool https://www.decompiler.com/, upload apk and get source code.
Procedure for decoding .apk files, step-by-step method:
Step 1:
Make a new folder and copy over the .apk file that you want to decode.
Now rename the extension of this .apk file to .zip (e.g. rename from filename.apk to filename.zip) and save it. Now you can access the classes.dex files, etc. At this stage you are able to see drawables but not xml and java files, so continue.
Step 2:
Now extract this .zip file in the same folder (or NEW FOLDER).
Download dex2jar and extract it to the same folder (or NEW FOLDER).
Move the classes.dex file into the dex2jar folder.
Now open command prompt and change directory to that folder (or NEW FOLDER). Then write
d2j-dex2jar classes.dex
(for mac terminal or ubuntu write./d2j-dex2jar.sh classes.dex
) and press enter. You now have the classes.dex.dex2jar file in the same folder.Download java decompiler, double click on jd-gui, click on open file, and open classes.dex.dex2jar file from that folder: now you get class files.
Save all of these class files (In jd-gui, click File -> Save All Sources) by src name. At this stage you get the java source but the .xml files are still unreadable, so continue.
Step 3:
Now open another new folder
Put in the .apk file which you want to decode
Download the latest version of apktool AND apktool install window (both can be downloaded from the same link) and place them in the same folder
Open a command window
Now run command like
apktool if framework-res.apk
(if you don't have it get it here)and nextapktool d myApp.apk
(where myApp.apk denotes the filename that you want to decode)now you get a file folder in that folder and can easily read the apk's xml files.
Step 4:
It's not any step, just copy contents of both folders(in this case, both new folders) to the single one
and enjoy the source code...