Multi-threading is possible in php
Yes you can do multi-threading in PHP with pthreads
From the PHP documentation:
pthreads is an object-orientated API that provides all of the tools needed for multi-threading in PHP. PHP applications can create, read, write, execute and synchronize with Threads, Workers and Threaded objects.
Warning:
The pthreads extension cannot be used in a web server environment. Threading in PHP should therefore remain to CLI-based applications only.
Simple Test
#!/usr/bin/php
<?php
class AsyncOperation extends Thread {
public function __construct($arg) {
$this->arg = $arg;
}
public function run() {
if ($this->arg) {
$sleep = mt_rand(1, 10);
printf('%s: %s -start -sleeps %d' . "\n", date("g:i:sa"), $this->arg, $sleep);
sleep($sleep);
printf('%s: %s -finish' . "\n", date("g:i:sa"), $this->arg);
}
}
}
// Create a array
$stack = array();
//Initiate Multiple Thread
foreach ( range("A", "D") as $i ) {
$stack[] = new AsyncOperation($i);
}
// Start The Threads
foreach ( $stack as $t ) {
$t->start();
}
?>
First Run
12:00:06pm: A -start -sleeps 5
12:00:06pm: B -start -sleeps 3
12:00:06pm: C -start -sleeps 10
12:00:06pm: D -start -sleeps 2
12:00:08pm: D -finish
12:00:09pm: B -finish
12:00:11pm: A -finish
12:00:16pm: C -finish
Second Run
12:01:36pm: A -start -sleeps 6
12:01:36pm: B -start -sleeps 1
12:01:36pm: C -start -sleeps 2
12:01:36pm: D -start -sleeps 1
12:01:37pm: B -finish
12:01:37pm: D -finish
12:01:38pm: C -finish
12:01:42pm: A -finish
Real World Example
error_reporting(E_ALL);
class AsyncWebRequest extends Thread {
public $url;
public $data;
public function __construct($url) {
$this->url = $url;
}
public function run() {
if (($url = $this->url)) {
/*
* If a large amount of data is being requested, you might want to
* fsockopen and read using usleep in between reads
*/
$this->data = file_get_contents($url);
} else
printf("Thread #%lu was not provided a URL\n", $this->getThreadId());
}
}
$t = microtime(true);
$g = new AsyncWebRequest(sprintf("http://www.google.com/?q=%s", rand() * 10));
/* starting synchronization */
if ($g->start()) {
printf("Request took %f seconds to start ", microtime(true) - $t);
while ( $g->isRunning() ) {
echo ".";
usleep(100);
}
if ($g->join()) {
printf(" and %f seconds to finish receiving %d bytes\n", microtime(true) - $t, strlen($g->data));
} else
printf(" and %f seconds to finish, request failed\n", microtime(true) - $t);
}
If at all possible, I would suggest getting a dual-socket machine, preferably with quad-core chips. You can certainly get a single-socket machine, but dual-socket would let you start seeing some of the effects of NUMA memory that are going to be exacerbated as the core counts get higher and higher.
Why do you care? There are two huge problems facing multi-core developers right now:
The programming model Parallel programming is hard, and there is (currently) no getting around this. A quad-core system will let you start playing around with real concurrency and all of the popular paradigms (threads, UPC, MPI, OpenMP, etc).
Memory Whenever you start having multiple threads, there is going to be contention for resources, and the memory wall is growing larger and larger. A recent article at arstechnica outlines some (very preliminary) research at Sandia that shows just how bad this might become if current trends continue. Multicore machines are going to have to keep everything fed, and this will require that people be intimately familiar with their memory system. Dual-socket adds NUMA to the mix (at least on AMD machines), which should get you started down this difficult road.
If you're interested in more info on performance inconsistencies with multi-socket machines, you might also check out this technical report on the subject.
Also, others have suggested getting a system with a CUDA-capable GPU, which I think is also a great way to get into multithreaded programming. It's lower level than the stuff I mentioned above, but throw one of those on your machine if you can. The new Portland Group compilers have provisional support for optimizing loops with CUDA, so you could play around with your GPU even if you don't want to learn CUDA yourself.
Best Answer
OpenMP and TBB are both available also for AMD - it is also a compiler question. E.g. see linux TBB on AMD.
I think the latest development on this end is to use the graphic card via CUDA or similar APIs- but this depends on the nature of your calculations. If it fits, it is faster than the CPU anyway.