Just stumbled into this oldie...
To do this without the dynamic LINQ library, you just need the code as below. This covers most common scenarios including nested properties.
To get it working with IEnumerable<T>
you could add some wrapper methods that go via AsQueryable
- but the code below is the core Expression
logic needed.
public static IOrderedQueryable<T> OrderBy<T>(
this IQueryable<T> source,
string property)
{
return ApplyOrder<T>(source, property, "OrderBy");
}
public static IOrderedQueryable<T> OrderByDescending<T>(
this IQueryable<T> source,
string property)
{
return ApplyOrder<T>(source, property, "OrderByDescending");
}
public static IOrderedQueryable<T> ThenBy<T>(
this IOrderedQueryable<T> source,
string property)
{
return ApplyOrder<T>(source, property, "ThenBy");
}
public static IOrderedQueryable<T> ThenByDescending<T>(
this IOrderedQueryable<T> source,
string property)
{
return ApplyOrder<T>(source, property, "ThenByDescending");
}
static IOrderedQueryable<T> ApplyOrder<T>(
IQueryable<T> source,
string property,
string methodName)
{
string[] props = property.Split('.');
Type type = typeof(T);
ParameterExpression arg = Expression.Parameter(type, "x");
Expression expr = arg;
foreach(string prop in props) {
// use reflection (not ComponentModel) to mirror LINQ
PropertyInfo pi = type.GetProperty(prop);
expr = Expression.Property(expr, pi);
type = pi.PropertyType;
}
Type delegateType = typeof(Func<,>).MakeGenericType(typeof(T), type);
LambdaExpression lambda = Expression.Lambda(delegateType, expr, arg);
object result = typeof(Queryable).GetMethods().Single(
method => method.Name == methodName
&& method.IsGenericMethodDefinition
&& method.GetGenericArguments().Length == 2
&& method.GetParameters().Length == 2)
.MakeGenericMethod(typeof(T), type)
.Invoke(null, new object[] {source, lambda});
return (IOrderedQueryable<T>)result;
}
Edit: it gets more fun if you want to mix that with dynamic
- although note that dynamic
only applies to LINQ-to-Objects (expression-trees for ORMs etc can't really represent dynamic
queries - MemberExpression
doesn't support it). But here's a way to do it with LINQ-to-Objects. Note that the choice of Hashtable
is due to favorable locking semantics:
using Microsoft.CSharp.RuntimeBinder;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using System.Runtime.CompilerServices;
static class Program
{
private static class AccessorCache
{
private static readonly Hashtable accessors = new Hashtable();
private static readonly Hashtable callSites = new Hashtable();
private static CallSite<Func<CallSite, object, object>> GetCallSiteLocked(
string name)
{
var callSite = (CallSite<Func<CallSite, object, object>>)callSites[name];
if(callSite == null)
{
callSites[name] = callSite = CallSite<Func<CallSite, object, object>>
.Create(Binder.GetMember(
CSharpBinderFlags.None,
name,
typeof(AccessorCache),
new CSharpArgumentInfo[] {
CSharpArgumentInfo.Create(
CSharpArgumentInfoFlags.None,
null)
}));
}
return callSite;
}
internal static Func<dynamic,object> GetAccessor(string name)
{
Func<dynamic, object> accessor = (Func<dynamic, object>)accessors[name];
if (accessor == null)
{
lock (accessors )
{
accessor = (Func<dynamic, object>)accessors[name];
if (accessor == null)
{
if(name.IndexOf('.') >= 0) {
string[] props = name.Split('.');
CallSite<Func<CallSite, object, object>>[] arr
= Array.ConvertAll(props, GetCallSiteLocked);
accessor = target =>
{
object val = (object)target;
for (int i = 0; i < arr.Length; i++)
{
var cs = arr[i];
val = cs.Target(cs, val);
}
return val;
};
} else {
var callSite = GetCallSiteLocked(name);
accessor = target =>
{
return callSite.Target(callSite, (object)target);
};
}
accessors[name] = accessor;
}
}
}
return accessor;
}
}
public static IOrderedEnumerable<dynamic> OrderBy(
this IEnumerable<dynamic> source,
string property)
{
return Enumerable.OrderBy<dynamic, object>(
source,
AccessorCache.GetAccessor(property),
Comparer<object>.Default);
}
public static IOrderedEnumerable<dynamic> OrderByDescending(
this IEnumerable<dynamic> source,
string property)
{
return Enumerable.OrderByDescending<dynamic, object>(
source,
AccessorCache.GetAccessor(property),
Comparer<object>.Default);
}
public static IOrderedEnumerable<dynamic> ThenBy(
this IOrderedEnumerable<dynamic> source,
string property)
{
return Enumerable.ThenBy<dynamic, object>(
source,
AccessorCache.GetAccessor(property),
Comparer<object>.Default);
}
public static IOrderedEnumerable<dynamic> ThenByDescending(
this IOrderedEnumerable<dynamic> source,
string property)
{
return Enumerable.ThenByDescending<dynamic, object>(
source,
AccessorCache.GetAccessor(property),
Comparer<object>.Default);
}
static void Main()
{
dynamic a = new ExpandoObject(),
b = new ExpandoObject(),
c = new ExpandoObject();
a.X = "abc";
b.X = "ghi";
c.X = "def";
dynamic[] data = new[] {
new { Y = a },
new { Y = b },
new { Y = c }
};
var ordered = data.OrderByDescending("Y.X").ToArray();
foreach (var obj in ordered)
{
Console.WriteLine(obj.Y.X);
}
}
}
It really depends on whether or not you can trust s.Length
. For many streams, you just don't know how much data there will be. In such cases - and before .NET 4 - I'd use code like this:
public static byte[] ReadFully(Stream input)
{
byte[] buffer = new byte[16*1024];
using (MemoryStream ms = new MemoryStream())
{
int read;
while ((read = input.Read(buffer, 0, buffer.Length)) > 0)
{
ms.Write(buffer, 0, read);
}
return ms.ToArray();
}
}
With .NET 4 and above, I'd use Stream.CopyTo
, which is basically equivalent to the loop in my code - create the MemoryStream
, call stream.CopyTo(ms)
and then return ms.ToArray()
. Job done.
I should perhaps explain why my answer is longer than the others. Stream.Read
doesn't guarantee that it will read everything it's asked for. If you're reading from a network stream, for example, it may read one packet's worth and then return, even if there will be more data soon. BinaryReader.Read
will keep going until the end of the stream or your specified size, but you still have to know the size to start with.
The above method will keep reading (and copying into a MemoryStream
) until it runs out of data. It then asks the MemoryStream
to return a copy of the data in an array. If you know the size to start with - or think you know the size, without being sure - you can construct the MemoryStream
to be that size to start with. Likewise you can put a check at the end, and if the length of the stream is the same size as the buffer (returned by MemoryStream.GetBuffer
) then you can just return the buffer. So the above code isn't quite optimised, but will at least be correct. It doesn't assume any responsibility for closing the stream - the caller should do that.
See this article for more info (and an alternative implementation).
Best Answer
Make sure that you are importing the namespace for table MSDN Ref
is there a
at the top of your file?