C++ – First time ever creating a Terrain

copenglphysx

First night at taking a look at different ways to create Terrain.

I'm wanting to work on a racing project and was wondering if there was a way to create a 3D race track some how.

We plan on using C++, and are also using PhysX and openGL. Where should I be looking for creating Terrain? Also, does anyone know of some good Tutorials/Tips that can help me 🙂

Thanks

Best Answer

The most basic way to make terrain is by using a height-map, and generating a mesh out of it. Google will have more information than I can give you.

By the way, avoid going to Lighthouse3D right now; it's been hacked and crashes your browser. Here's a cached version that may be helpful.

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