I want to create a user control that contains a TextBlock and a StackPanel that will allow the user to add his/her own controls to the user control dynamically in XAML.
Here is the sample XAML for my UserControl:
<UserControl x:Class="A1UserControlLibrary.UserControlStackPanel"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
mc:Ignorable="d"
d:DesignHeight="200" d:DesignWidth="300">
<StackPanel>
<TextBlock Text="I want the user to be able to add any number of controls to the StackPanel below this TextBlock."
FontFamily="Arial" FontSize="12" FontWeight="DemiBold" Margin="5,10,5,10" TextWrapping="Wrap"/>
<StackPanel>
<!-- I want the user to be able to add any number of controls here -->
</StackPanel>
</StackPanel>
</UserControl>
I would like the user to be able to embed this user control in their XAML and add their own controls to the stack panel of the user control:
<uc:A1UserControl_StackPanel x:Name="MyUserControl_Test" Margin="10" Height="100">
<Button Name="MyButton1" Content="Click" Height="30" Width="50"/>
<Button Name="MyButton2" Content="Click" Height="30" Width="50"/>
<Button Name="MyButton3" Content="Click" Height="30" Width="50"/>
</uc:A1UserControl_StackPanel>
Doing this using the above XAML does not work. Any ideas?
Best Answer
You can do that, although not quite like your example. You need two things. The first is to declare a
DependencyProperty
of typeUIElement
, of which all controls extend:The second is to declare a
ContentControl
in the XAML where you want the content to appear:In my opinion, if you use
StackPanel
s, you could find that your content does not get displayed correctly... I'd advise you to useGrid
s for layout purposes for all but the simplest layout tasks.Now the one difference to your example is in how you would use your control. The
InnerContent
property is of typeUIElement
, which means that it can hold oneUIElement
. This means that you need to use a container element to display more than one item, but it has the same end result:And the result:
UPDATE >>>
For the record, I know exactly what you want to do. You, it seems, do not understand what I am saying, so I'll try to explain it one last time for you. Add a
Button
with theTag
property set as I've already shown you:Now add a
Click
handler:That's all there is to it.