C++ – OPENgl – GL/glut.h no such file or directory

copengl

can any one help me with the following error

GL/glut.h no such file or directory

The things I did are

  1. After installation of MinGW i have added the Path to the path
    enviornment variable
  2. Added 'glut.h' to C:\MinGW\Include\GL
  3. Added glut32.dll to C:\Windows\SysWOW64
  4. Added glut32.lib to the project folder
  5. COmpiled with 'g++ -o hello.exe -Wall hello.c glee.lib glut32.lib -lopengl32 -lglu32'

and still the error above persist please help

#include<GL/glut.h>
#include<iostream>
//#include<conio.h>

void render(void);

void keyboard(unsigned char c, int x, int y);

void mouse(int button, int state, int x, int y);

int main(int argc, char** atgv)
{
glutInit(&argc, argv);
glutInitDisplayMode( GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA);
glutInitWindowPosition(100, 100);
glutInitWindowSize(640, 480);
glutCreateWindow("Sample GLUT Application");

glutDisplayFunc(render);
glutKeyboardFunc(keyboard);
glutMouseFunc(mouse);

glutMainLoop();
}

void keyboard(unsigned char c, int x, int y)
{
if(c == 27){
    exit(0);
    }
}

void mouse(int button, int state, int x, int y)
{
if(button == GLUT_RIGHT_BUTTON )
{
    exit(0);
}
}

void render(void)
{   
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );

glBegin(GL_TRIANGLES);
    glColor3f(1, 0, 0);
    glVertex2f(-0.5, -0.5);
    glColor3f(0, 1, 0);
    glVertex2f(0.5, -0.5);  
    glColor3f(0, 0, 1);
    glVertex2f(0.0, 0.5);
glEnd();

glutSwapBuffers();
}

Best Answer

some simple things that can cause problems in my experience (so make sure they are set!:) :

  • check to see if C:\MinGW\bin is in your path variable if not, add C:\MinGW\bin to your PATH (type %path% in a console window to ensure the path property is applied to the window console session you are using)
  • put glut32.dll into C:\windows\system32 so it can be located at runtime, or place it in the same directory as the executable you wish to run
  • Just checked and my minGW has glut32.dll in c:\mingw\bin
  • and libglut32.a in c:\mingw\lib
  • and glut.h should be in c:\mingw\include\GL

Apologies for the previous omission.

That should see you alright provided there are no other issues at play.

Let me know if you need more info/help :)

Addendum:

I located this link which whilst old may be of use to you in making the files available to mingw's environment.

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