C# – Repository and Unit of Work patterns – How to save changes

crepository-patternunit-of-work

I'm struggling to understand the relationship between the Repository and Unit of Work patterns despite this kind of question being asked so many times. Essentially I still don't understand which part would save/commit data changes – the repository or the unit of work?

Since every example I've seen relates to using these in conjunction with a database/OR mapper let's make a more interesting example – lets persist the data to the file system in data files; according to the patterns I should be able to do this because where the data goes is irrelevant.

So for a basic entity:

public class Account
{
    public int Id { get; set; }
    public string Name { get; set; }
}

I imagine the following interfaces would be used:

public interface IAccountRepository
{
     Account Get(int id);
     void Add(Account account);
     void Update(Account account);
     void Remove(Account account);
}

public interface IUnitOfWork
{
    void Save();
}

And I think in terms of usage it would look like this:

IUnitOfWork unitOfWork = // Create concrete implementation here
IAccountRepository repository = // Create concrete implementation here

// Add a new account
Account account = new Account() { Name = "Test" };
repository.Add(account);

// Commit changes
unitOfWork.Save();

Bearing in mind that all data will be persisted to files, where does the logic go to actually add/update/remove this data?

  1. Does it go in the repository via the Add(), Update() and Remove() methods? It sounds logical to me to have all the code which reads/writes files in one place, but then what is the point of the IUnitOfWork interface?
  2. Does it go in the IUnitOfWork implementation, which for this scenario would also be responsible for data change tracking too? To me this would suggest that the repository can read files while the unit of work has to write files but that the logic is now split into two places.

Best Answer

Repository can work without Unit Of Work, so it can also have Save method.

public interface IRepository<T>
{
     T Get(int id);
     void Add(T entity);
     void Update(T entity);
     void Remove(T entity);
     void Save();
}

Unit Of Work is used when you have multiple repositories (may have different data context). It keeps track of all changes in a transaction until you call Commit method to persist all changes to database(file in this case).

So, when you call Add/Update/Remove in the Repository, it only changes the status of the entity, mark it as Added, Removed or Dirty... When you call Commit, Unit Of Work will loop through repositories and perform actual persistence:

  • If repositories share the same data context, the Unit Of Work can work directly with the data context for higher performance(open and write file in this case).

  • If repositories have different data context(different databases or files), the Unit Of Work will call each repository's Save method in a same TransactionScope.