I am writing a single linked list in C#, could you please suggest to me if there any way to write a better remove method than the one I have:
using System;
class Node
{
public int data = int.MinValue;
public Node m_NextNode;
public Node(int data_in)
{
data = data_in;
}
public Node()
{
}
}
class LinkedList
{
private Node m_HeadNode;
public void InsertData(int data)
{
Node aCurrentNode = m_HeadNode;
if(m_HeadNode == null)
{
m_HeadNode = new Node();
m_HeadNode.data = data;
}
else
{
while(aCurrentNode.m_NextNode != null)
aCurrentNode = aCurrentNode.m_NextNode;
aCurrentNode.m_NextNode = new Node();
aCurrentNode.m_NextNode.data = data;
}
}
public void DisplayData()
{
Node aCurrentNode = m_HeadNode;
while (aCurrentNode != null)
{
Console.WriteLine("the value is {0}", aCurrentNode.data);
aCurrentNode = aCurrentNode.m_NextNode;
}
}
public void RemoveData(int data)
{
Node aCurrentNode = m_HeadNode;
while (aCurrentNode != null)
{
//if the data is present in head
//remove the head and reset the head
if (m_HeadNode.data == data)
{
m_HeadNode = null;
m_HeadNode = aCurrentNode.m_NextNode;
}
else
{
//else save the previous node
Node previousNode = aCurrentNode;
if (aCurrentNode != null)
{
//store the current node
Node NextNode = aCurrentNode.m_NextNode;
if (NextNode != null)
{
//store the next node
Node tempNode = NextNode.m_NextNode;
if (NextNode.data == data)
{
previousNode.m_NextNode = tempNode;
NextNode = null;
}
}
aCurrentNode = aCurrentNode.m_NextNode;
}
}
}
}
}
class Program
{
static void Main(string[] args)
{
LinkedList aLinkedList = new LinkedList();
aLinkedList.InsertData(10);
aLinkedList.InsertData(20);
aLinkedList.InsertData(30);
aLinkedList.InsertData(40);
aLinkedList.DisplayData();
aLinkedList.RemoveData(10);
aLinkedList.RemoveData(40);
aLinkedList.RemoveData(20);
aLinkedList.RemoveData(30);
aLinkedList.DisplayData();
Console.Read();
}
}
Best Answer
I would pull the 'if removing the head node' out of the while loop, and make the while loop simpler. Just keep track of the current and previous nodes, and switch the reference when you find the node to remove.
Is RemoveData supposed to remove one instance of that integer from the list, or all instances? The previous method removes just the first one, here's one that removes all of them.