A feature of C++ is the ability to create unnamed (anonymous) namespaces, like so:
namespace {
int cannotAccessOutsideThisFile() { ... }
} // namespace
You would think that such a feature would be useless — since you can't specify the name of the namespace, it's impossible to access anything within it from outside. But these unnamed namespaces are accessible within the file they're created in, as if you had an implicit using-clause to them.
My question is, why or when would this be preferable to using static functions? Or are they essentially two ways of doing the exact same thing?
Best Answer
The C++ Standard reads in section 7.3.1.1 Unnamed namespaces, paragraph 2:Static only applies to names of objects, functions, and anonymous unions, not to type declarations.
Edit:
The decision to deprecate this use of the
static
keyword (affecting visibility of a variable declaration in a translation unit) has been reversed (ref). In this case using astatic
or an unnamednamespace
are back to being essentially two ways of doing the exact same thing. For more discussion please see this SO question.Unnamed
namespace
's still have the advantage of allowing you to define translation-unit-local types. Please see this SO question for more details.Credit goes to Mike Percy for bringing this to my attention.