Find bezier control-points for curve passing through N points

beziercurvecurve-fittingpoints

Considering the following nice solution for finding cubic Bézier control points for a curve passing through 4 points:

How to find control points for a BezierSegment given Start, End, and 2 Intersection Pts in C# – AKA Cubic Bezier 4-point Interpolation

I wonder, if there is a straightforward extension to this for making the Bézier curve pass through N points, for N > 2 and maybe N ≤ 20?

Best Answer

This is a really old question, but I'm leaving this here for people who have the same question in the future.

@divanov has mentioned that there's no Bezier curve passing through N arbitrary points for N >4.

I think the OP was asking how to compute the control points to join multiple bezier curves to produce a single curve that looks smooth.

This pdf will show you how to compute the control points: http://www.math.ucla.edu/~baker/149.1.02w/handouts/dd_splines.pdf

which I found on this writeup http://corner.squareup.com/2012/07/smoother-signatures.html from Square about how they render a smooth curve that passes through all the sampled points of a mouse drawn signature.

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