IOS 5.1 and Default.png

iosios5ipad

I am developing an application using iOS 5.1 and I am experiencing some strange behavior with the default.png files.

I have added the following files to my application:

Default.png – (iPhone)

Default@2x.ping – (iPhone Retina)

Default-Portrait~ipad.png – (iPad)

Default-Portrait@2x~ipad.png -(iPad Retina)

When the application starts it seems that it selects the correct Default.png image to use for each occasion. However in my AppDelegate I have a simple splash screen to make smoother the loading of the application and the transition to the app, doing something like:

UIImageView *splashView = [[UIImageView alloc] initWithFrame:CGRectMake(0,0,window.frame.size.width, window.frame.size.height)]; 
splashView.image = [UIImage imageNamed:@"Default"]; 
    
[window addSubview:splashView]; 
[window bringSubviewToFront:splashView]; 

However the [UIImage imageNamed:@"Default"] in turn does not select the correct file for each device, and I believe the problem is the -Portrait part of the filename.

So as a quick solution I did this:

if( ([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad) ) {
    // Force the image used by ipads
    if( [[UIScreen mainScreen] respondsToSelector:@selector(scale)] && [[UIScreen mainScreen] scale] == 2.0) {
       splashView.image = [UIImage imageNamed:@"Default-Portrait@2x~ipad"];
    }
    else {
        splashView.image = [UIImage imageNamed:@"Default-Portrait~ipad"];
    }
}
else
   splashView.image = [UIImage imageNamed:@"Default"];

Is this how I should be doing this? Does this look funny to you?

Best Answer

For official information here take a look at: App-Related Resources

For Launch images use this format:

<basename><orientation_modifier><scale_modifier><device_modifier>.png

It looks you would be better off using:

Default.png - (iPad)

Default@2x.png - (iPad Retina)

Default~iphone.png - (iPhone)

Default@2x~iphone.png -(iPhone Retina)

This should give you proper image even if using simply:

splashView.image = [UIImage imageNamed:@"Default"]; 
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