Ios – CAShapeLayer with border and fill color and rounding

core-animationiosipadiphone

How do I use CAShapeLayer to draw a line that has both a border color, border width and fill color?

Here's what I've tried, but it's only ever blue…

self.lineShape.strokeColor = [UIColor blueColor].CGColor;
self.lineShape.fillColor = [UIColor greenColor].CGColor;
self.lineShape.lineWidth = 100;
self.lineShape.lineCap = kCALineCapRound;
self.lineShape.lineJoin = kCALineJoinRound;
UIBezierPath* path = [UIBezierPath bezierPath];
[path moveToPoint:self.lineStart];
[path addLineToPoint:self.lineEnd];
self.lineShape.path = path.CGPath;

Best Answer

Swift extension method (combined from AechoLiu answer below):

// Usage:
self.btnGroup.roundCorner([.topRight, .bottomRight], radius: 4.0, borderColor: UIColor.red, borderWidth: 1.0)

// Apply round corner and border. An extension method of UIView.
public func roundCorner(_ corners: UIRectCorner, radius: CGFloat, borderColor: UIColor, borderWidth: CGFloat) {

let path = UIBezierPath.init(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))

let mask = CAShapeLayer()
mask.path = path.cgPath
self.layer.mask = mask

let borderPath = UIBezierPath.init(roundedRect: self.bounds, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius))
let borderLayer = CAShapeLayer()
borderLayer.path = borderPath.cgPath
borderLayer.lineWidth = borderWidth
borderLayer.strokeColor = borderColor.cgColor
borderLayer.fillColor = UIColor.clear.cgColor
borderLayer.frame = self.bounds
self.layer.addSublayer(borderLayer)

}

Objective-C:

self.lineShapeBorder = [[CAShapeLayer alloc] init];
self.lineShapeBorder.zPosition = 0.0f;
self.lineShapeBorder.strokeColor = [UIColor blueColor].CGColor;
self.lineShapeBorder.lineWidth = 25;
self.lineShapeBorder.lineCap = kCALineCapRound;
self.lineShapeBorder.lineJoin = kCALineJoinRound;
     
self.lineShapeFill = [[CAShapeLayer alloc] init];
[self.lineShapeBorder addSublayer:self.lineShapeFill];
self.lineShapeFill.zPosition = 0.0f;
self.lineShapeFill.strokeColor = [UIColor greenColor].CGColor;
self.lineShapeFill.lineWidth = 20.0f;
self.lineShapeFill.lineCap = kCALineCapRound;
self.lineShapeFill.lineJoin = kCALineJoinRound;
  
// ...
    
UIBezierPath* path = [UIBezierPath bezierPath];
[path moveToPoint:self.lineStart];
[path addLineToPoint:self.lineEnd];
// call addLineToPoint over and over to create the outline for the shape
self.lineShapeBorder.path = self.lineShapeFill.path = path.CGPath;

Also calling out @FarrasDoko comment to try changing borderWidth to lineWidth and borderColor to strokeColor.

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