It's certainly possible to develop on a Windows machine, in fact, my first application was exclusively developed on the old Dell Precision I had at the time :)
There are three routes;
- Install OSx86 (aka iATKOS / Kalyway) on a second partition/disk and dual boot.
- Run Mac OS X Server under VMWare (Mac OS X 10.7 (Lion) onwards, read the update below).
- Use Delphi XE4 and the macincloud service. This is a commercial toolset, but the component and lib support is growing.
The first route requires modifying (or using a pre-modified) image of Leopard that can be installed on a regular PC. This is not as hard as you would think, although your success/effort ratio will depend upon how closely the hardware in your PC matches that in Mac hardware - e.g. if you're running a Core 2 Duo on an Intel Motherboard, with an NVidia graphics card you are laughing. If you're running an AMD machine or something without SSE3 it gets a little more involved.
If you purchase (or already own) a version of Leopard then this is a gray area since the Leopard EULA states you may only run it on an "Apple Labeled" machine. As many point out if you stick an Apple sticker on your PC you're probably covered.
The second option is more costly. The EULA for the workstation version of Leopard prevents it from being run under emulation and as a result, there's no support in VMWare for this. Leopard server, however, CAN be run under emulation and can be used for desktop purposes. Leopard server and VMWare are expensive, however.
If you're interested in option 1) I would suggest starting at Insanelymac and reading the OSx86 sections.
I do think you should consider whether the time you will invest is going to be worth the money you will save though. It was for me because I enjoy tinkering with this type of stuff and I started during the early iPhone betas, months before their App Store became available.
Alternatively, you could pick up a low-spec Mac Mini from eBay. You don't need much horsepower to run the SDK and you can always sell it on later if you decide to stop development or buy a better Mac.
Update: You cannot create a Mac OS X Client virtual machine for OS X 10.6 and earlier. Apple does not allow these Client OSes to be virtualized. With Mac OS X 10.7 (Lion) onwards, Apple has changed its licensing agreement in regards to virtualization. Source: VMWare KnowledgeBase
Advantages:
- Can generate them offline.
- Makes replication trivial (as opposed to int's, which makes it REALLY hard)
- ORM's usually like them
- Unique across applications. So We can use the PK's from our CMS (guid) in our app (also guid) and know we are NEVER going to get a clash.
Disadvantages:
- Larger space use, but space is cheap(er)
- Can't order by ID to get the insert order.
- Can look ugly in a URL, but really, WTF are you doing putting a REAL DB key in a URL!? (This point disputed in comments below)
- Harder to do manual debugging, but not that hard.
Personally, I use them for most PK's in any system of a decent size, but I got "trained" on a system which was replicated all over the place, so we HAD to have them. YMMV.
I think the duplicate data thing is rubbish - you can get duplicate data however you do it. Surrogate keys are usually frowned upon where ever I've been working. We DO use the WordPress-like system though:
- unique ID for the row (GUID/whatever). Never visible to the user.
- public ID is generated ONCE from some field (e.g. the title - make it the-title-of-the-article)
UPDATE:
So this one gets +1'ed a lot, and I thought I should point out a big downside of GUID PK's: Clustered Indexes.
If you have a lot of records, and a clustered index on a GUID, your insert performance will SUCK, as you get inserts in random places in the list of items (thats the point), not at the end (which is quick)
So if you need insert performance, maybe use a auto-inc INT, and generate a GUID if you want to share it with someone else (ie, show it to a user in a URL)
Best Answer
Returns the Unique ID of your iPhone.
If you need to create several UUID, just use this method (with ARC):
EDIT: Jan, 29 2014: If you're targeting iOS 6 or later, you can now use the much simpler method: