I'm writing an iPhone game and want to publish the user's score to their facebook feed.
I've managed to knock together an example where the user agrees with the authorisation and then a dialog appears which they can confirm to publish on their wall, or not publish. This is almost ideal, except that the text is an editable field – so the user could amend their score and then publish. Ideally, I want the exact same mechanism, but without the ability to amend the message.
I'm assuming to do this, I would need to ask publish_stream permissions, followed by a Graph api call to post the message. I sourced this, but get an error 'An active access token must be used to query information about the current user.'.
I'll happily take a point in the right direction over the actual code change – any help much appreciated.
This is my first stackOverflow post, so be gentle please.
Thanks guys.
-Duncan
Original code (which publishes to wall but with amendable textbox)
//offer to facebook connect your score
facebook = [[Facebook alloc] initWithAppId:@"210645928948875"];
[facebook authorize:nil delegate:self];
NSMutableString *facebookMessage = [NSMutableString stringWithString:@"I scored a whopping "];
[facebookMessage appendString: [NSMutableString stringWithFormat:@"%d", currentScore]];
[facebookMessage appendString: [NSMutableString stringWithString:@". Can you beat me?"]];
NSMutableDictionary* params = [NSMutableDictionary dictionaryWithObjectsAndKeys:
@"210645928948875", @"app_id",
@"http://duncan.co.uk/", @"link",
@"http://d.yimg.com/gg/goran_anicic/dunc.jpeg", @"picture",
@"dunc", @"name",
//@"Reference Documentation", @"caption",
@"Download the app NOW from the App Store", @"description",
facebookMessage, @"message",
nil];
[facebook dialog:@"stream.publish" andParams:params andDelegate:self];
Code to publish direct to wall (not proved) (which raises active token error):
/*Facebook Application ID*/
NSString *client_id = @"210645928948875";
//alloc and initalize our FbGraph instance
self.fbGraph = [[FbGraph alloc] initWithFbClientID:client_id];
//begin the authentication process..... andExtendedPermissions:@"user_photos,user_videos,publish_stream,offline_access"
[fbGraph authenticateUserWithCallbackObject:self andSelector:@selector(fbGraphCallback:) andExtendedPermissions:@"user_photos,user_videos,publish_stream,offline_access"];
NSMutableDictionary *variables = [NSMutableDictionary dictionaryWithCapacity:4];
[variables setObject:@"the message" forKey:@"message"];
[variables setObject:@"http://duncan.co.uk" forKey:@"link"];
[variables setObject:@"bold copy next to image" forKey:@"name"];
[variables setObject:@"plain text score." forKey:@"description"];
FbGraphResponse *fb_graph_response = [fbGraph doGraphPost:@"me/feed" withPostVars:variables];
NSLog(@"postMeFeedButtonPressed: %@", fb_graph_response.htmlResponse);
Best Answer
Solution found. The authentication should be called first. Once authenticated, this will call the fbGraphCallback function which will perform the post the the users stream.
All of this was made possible courtesy of http://www.capturetheconversation.com/technology/iphone-facebook-oauth2-graph-api. And bonus points goes to The Mad Gamer. Thanks a lot.