Ios – in-app purchase Sandbox Environment loop

in-app-purchaseios

I have in-app purchases working in my production app, and I'm adding a new item for sale.

However, I can not test a new in-app purchase in the sandbox environment. My purchases show up correctly. Restore works. However, if I buy the purchase, then I am prompted to login. I login using a test user account (I have 4 that worked about a month ago and are active). I'm then directed to the AppStore where I get a dialog box pop-up saying: [Environment: Sandbox] with cancel or continue. When I continue I am prompted for apple id password, which I use and press OK. It says "Loading…" for a few seconds and then the popup comes up again saying [Environment Sandbox] cancel/continue.

I have gone through about 5 times.
I have tried the account that I used to test previously
I have created a new user
I have tried to test on multiple devices that both worked about a month ago.
I have reset my device.

In the meanwhile, I've been able to test out my functionality and it's OK – but I can't do the end-to-end purchase/test that I want to do before releasing the update.

Has anyone seen anything similar? I'm looking for any suggestions. Thanks.

Best Answer

OK. I've figured this out. It was my test account. Since I was taking the account and logging in through Settings->App Store, I was registering each with credit card and email notification. I used an old account that created before but hadn't "activated", and it worked. So, the key was to not log in through the Settings->Store - stay logged out. And then log in with a test account that was only created on iTunes Connect, but never activated.