I have a UIButton that when pressed, will make a UIImageView scale slightly larger and then back to its normal size. It's working, but I'm running into a problem where the image eventually keeps getting slightly smaller the more you press the button.
How can I change the code so that the image doesn't get smaller as you press the button? Here's the code I have to scale the image slightly larger and then back to normal:
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration: 0.2];
myImage.transform = CGAffineTransformScale(myImage.transform, 1.03, 1.03);
[UIView setAnimationDelegate:self];
[UIView commitAnimations];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration: 0.2];
myImage.transform = CGAffineTransformScale(myImage.transform, 0.97, 0.97);
[UIView setAnimationDelegate:self];
[UIView commitAnimations];
Thanks for any help.
Best Answer
It's math. Scaling something by
1.03 * 0.97
results in scaling factor of0.9991
and not1.0
. Either use1.0/1.03
as your second scaling factor or just setmyImage.transform
to the identity transform (assuming you are not applying other transformations to that view).