Is it possible to build an xcode project for iPhone and have it install the result on a connected device without actually running the application? I'm currently using Build & Run, but I'm debugging a peer to peer game, so I have to build & run for two different devices, stop tasks on each of those and then build & run on the simulator so all three have the latest build. I'd love to not have to wait for the application to run on the two devices in this process.
Iphone – Build and install without run in Xcode
iphonexcode
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Best Answer
You can drag and drop the built app (in your project build directory) into the Applications list of your device in the Organizer window.