I downloaded the lastest version of cocos2d but I am confused as to how to use it with my current project. Can anyone show me how to use it with xcode. I'm looking to design a 2D maze. Do i have to import something ? Any sort of help would be appreciated.
Iphone – How do i use cocos2d with Xcode
cocos2d-iphoneiphonexcode
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Best Answer
Yes, you need to drag the cocos2d files into your project, then they will be available.
This is a very helpful step-by-step resource on how to do that.
http://monoclestudios.com/cocos2d_whitepaper.html
As far as designing your game, get started, play around, and look at the sample code. There are also very helpful folks on the message board.
http://www.cocos2d-iphone.org/forum/
Good luck!