Swift
Short answer
Use a NotificationCenter
observer rather than viewWillAppear
.
override func viewDidLoad() {
super.viewDidLoad()
// set observer for UIApplication.willEnterForegroundNotification
NotificationCenter.default.addObserver(self, selector: #selector(willEnterForeground), name: UIApplication.willEnterForegroundNotification, object: nil)
}
// my selector that was defined above
@objc func willEnterForeground() {
// do stuff
}
Long answer
To find out when an app comes back from the background, use a NotificationCenter
observer rather than viewWillAppear
. Here is a sample project that shows which events happen when. (This is an adaptation of this Objective-C answer.)
import UIKit
class ViewController: UIViewController {
// MARK: - Overrides
override func viewDidLoad() {
super.viewDidLoad()
print("view did load")
// add notification observers
NotificationCenter.default.addObserver(self, selector: #selector(didBecomeActive), name: UIApplication.didBecomeActiveNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(willEnterForeground), name: UIApplication.willEnterForegroundNotification, object: nil)
}
override func viewWillAppear(_ animated: Bool) {
print("view will appear")
}
override func viewDidAppear(_ animated: Bool) {
print("view did appear")
}
// MARK: - Notification oberserver methods
@objc func didBecomeActive() {
print("did become active")
}
@objc func willEnterForeground() {
print("will enter foreground")
}
}
On first starting the app, the output order is:
view did load
view will appear
did become active
view did appear
After pushing the home button and then bringing the app back to the foreground, the output order is:
will enter foreground
did become active
So if you were originally trying to use viewWillAppear
then UIApplication.willEnterForegroundNotification
is probably what you want.
Note
As of iOS 9 and later, you don't need to remove the observer. The documentation states:
If your app targets iOS 9.0 and later or macOS 10.11 and later, you
don't need to unregister an observer in its dealloc
method.
Best Answer
I think probably the most common reason for touchesCancelled being called (since iOS 3.2 anyway) is following the recognition of a gesture by a UIGestureRecognizer. If your view has any kind of gesture recognizer attached to it then it is often very important to provide a custom implementation of the touchesCancelled method - note this includes ready made views that use gesture recognizers, including UIScrollView.
By default, gesture recognizers cancel the delivery of touches to the hit-test view upon recognition, although this behaviour can be disabled. This involves sending the touchesCancelled message to that view, most likely following a touchesBegan or touchesMoved message. If your touch handling code is relying on code implemented in the touchesEnded method, it is possible this may never be fired and some kind of serious problem could occur, hence the need to properly tie up any loose ends in touchesCancelled.
The ins and outs of gesture recognizer functionality is obviously a bit more complex than I've mentioned here - I would thoroughly recommend reading Apple's Gesture Recognizers documentation.
Also, check out the WWDC videos on gesture recognizers (starting from 2010).