NOTE:
The mentioned LATEST
and RELEASE
metaversions have been dropped for plugin dependencies in Maven 3 "for the sake of reproducible builds", over 6 years ago.
(They still work perfectly fine for regular dependencies.)
For plugin dependencies please refer to this Maven 3 compliant solution.
If you always want to use the newest version, Maven has two keywords you can use as an alternative to version ranges. You should use these options with care as you are no longer in control of the plugins/dependencies you are using.
When you depend on a plugin or a dependency, you can use the a version value of LATEST or RELEASE. LATEST refers to the latest released or snapshot version of a particular artifact, the most recently deployed artifact in a particular repository. RELEASE refers to the last non-snapshot release in the repository. In general, it is not a best practice to design software which depends on a non-specific version of an artifact. If you are developing software, you might want to use RELEASE or LATEST as a convenience so that you don't have to update version numbers when a new release of a third-party library is released. When you release software, you should always make sure that your project depends on specific versions to reduce the chances of your build or your project being affected by a software release not under your control. Use LATEST and RELEASE with caution, if at all.
See the POM Syntax section of the Maven book for more details. Or see this doc on Dependency Version Ranges, where:
- A square bracket (
[
& ]
) means "closed" (inclusive).
- A parenthesis (
(
& )
) means "open" (exclusive).
Here's an example illustrating the various options. In the Maven repository, com.foo:my-foo has the following metadata:
<?xml version="1.0" encoding="UTF-8"?><metadata>
<groupId>com.foo</groupId>
<artifactId>my-foo</artifactId>
<version>2.0.0</version>
<versioning>
<release>1.1.1</release>
<versions>
<version>1.0</version>
<version>1.0.1</version>
<version>1.1</version>
<version>1.1.1</version>
<version>2.0.0</version>
</versions>
<lastUpdated>20090722140000</lastUpdated>
</versioning>
</metadata>
If a dependency on that artifact is required, you have the following options (other version ranges can be specified of course, just showing the relevant ones here):
Declare an exact version (will always resolve to 1.0.1):
<version>[1.0.1]</version>
Declare an explicit version (will always resolve to 1.0.1 unless a collision occurs, when Maven will select a matching version):
<version>1.0.1</version>
Declare a version range for all 1.x (will currently resolve to 1.1.1):
<version>[1.0.0,2.0.0)</version>
Declare an open-ended version range (will resolve to 2.0.0):
<version>[1.0.0,)</version>
Declare the version as LATEST (will resolve to 2.0.0) (removed from maven 3.x)
<version>LATEST</version>
Declare the version as RELEASE (will resolve to 1.1.1) (removed from maven 3.x):
<version>RELEASE</version>
Note that by default your own deployments will update the "latest" entry in the Maven metadata, but to update the "release" entry, you need to activate the "release-profile" from the Maven super POM. You can do this with either "-Prelease-profile" or "-DperformRelease=true"
It's worth emphasising that any approach that allows Maven to pick the dependency versions (LATEST, RELEASE, and version ranges) can leave you open to build time issues, as later versions can have different behaviour (for example the dependency plugin has previously switched a default value from true to false, with confusing results).
It is therefore generally a good idea to define exact versions in releases. As Tim's answer points out, the maven-versions-plugin is a handy tool for updating dependency versions, particularly the versions:use-latest-versions and versions:use-latest-releases goals.
In Java 1.7 or later, the standard way to do this is as follows:
import java.util.concurrent.ThreadLocalRandom;
// nextInt is normally exclusive of the top value,
// so add 1 to make it inclusive
int randomNum = ThreadLocalRandom.current().nextInt(min, max + 1);
See the relevant JavaDoc. This approach has the advantage of not needing to explicitly initialize a java.util.Random instance, which can be a source of confusion and error if used inappropriately.
However, conversely there is no way to explicitly set the seed so it can be difficult to reproduce results in situations where that is useful such as testing or saving game states or similar. In those situations, the pre-Java 1.7 technique shown below can be used.
Before Java 1.7, the standard way to do this is as follows:
import java.util.Random;
/**
* Returns a pseudo-random number between min and max, inclusive.
* The difference between min and max can be at most
* <code>Integer.MAX_VALUE - 1</code>.
*
* @param min Minimum value
* @param max Maximum value. Must be greater than min.
* @return Integer between min and max, inclusive.
* @see java.util.Random#nextInt(int)
*/
public static int randInt(int min, int max) {
// NOTE: This will (intentionally) not run as written so that folks
// copy-pasting have to think about how to initialize their
// Random instance. Initialization of the Random instance is outside
// the main scope of the question, but some decent options are to have
// a field that is initialized once and then re-used as needed or to
// use ThreadLocalRandom (if using at least Java 1.7).
//
// In particular, do NOT do 'Random rand = new Random()' here or you
// will get not very good / not very random results.
Random rand;
// nextInt is normally exclusive of the top value,
// so add 1 to make it inclusive
int randomNum = rand.nextInt((max - min) + 1) + min;
return randomNum;
}
See the relevant JavaDoc. In practice, the java.util.Random class is often preferable to java.lang.Math.random().
In particular, there is no need to reinvent the random integer generation wheel when there is a straightforward API within the standard library to accomplish the task.
Best Answer
Two ways
gradle.properties
in the.gradle
directory in yourHOME_DIRECTORY
setorg.gradle.java.home=/path_to_jdk_directory
or:
In your
build.gradle