Yes, you can target both x86 and x64 with the same code base in the same project. In general, things will Just Work if you create the right solution configurations in VS.NET (although P/Invoke to entirely unmanaged DLLs will most likely require some conditional code): the items that I found to require special attention are:
- References to outside managed assemblies with the same name but their own specific bitness (this also applies to COM interop assemblies)
- The MSI package (which, as has already been noted, will need to target either x86 or x64)
- Any custom .NET Installer Class-based actions in your MSI package
The assembly reference issue can't be solved entirely within VS.NET, as it will only allow you to add a reference with a given name to a project once. To work around this, edit your project file manually (in VS, right-click your project file in the Solution Explorer, select Unload Project, then right-click again and select Edit). After adding a reference to, say, the x86 version of an assembly, your project file will contain something like:
<Reference Include="Filename, ..., processorArchitecture=x86">
<HintPath>C:\path\to\x86\DLL</HintPath>
</Reference>
Wrap that Reference tag inside an ItemGroup tag indicating the solution configuration it applies to, e.g:
<ItemGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<Reference ...>....</Reference>
</ItemGroup>
Then, copy and paste the entire ItemGroup tag, and edit it to contain the details of your 64-bit DLL, e.g.:
<ItemGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x64' ">
<Reference Include="Filename, ..., processorArchitecture=AMD64">
<HintPath>C:\path\to\x64\DLL</HintPath>
</Reference>
</ItemGroup>
After reloading your project in VS.NET, the Assembly Reference dialog will be a bit confused by these changes, and you may encounter some warnings about assemblies with the wrong target processor, but all your builds will work just fine.
Solving the MSI issue is up next, and unfortunately this will require a non-VS.NET tool: I prefer Caphyon's Advanced Installer for that purpose, as it pulls off the basic trick involved (create a common MSI, as well as 32-bit and 64-bit specific MSIs, and use an .EXE setup launcher to extract the right version and do the required fixups at runtime) very, very well.
You can probably achieve the same results using other tools or the Windows Installer XML (WiX) toolset, but Advanced Installer makes things so easy (and is quite affordable at that) that I've never really looked at alternatives.
One thing you may still require WiX for though, even when using Advanced Installer, is for your .NET Installer Class custom actions. Although it's trivial to specify certain actions that should only run on certain platforms (using the VersionNT64 and NOT VersionNT64 execution conditions, respectively), the built-in AI custom actions will be executed using the 32-bit Framework, even on 64-bit machines.
This may be fixed in a future release, but for now (or when using a different tool to create your MSIs that has the same issue), you can use WiX 3.0's managed custom action support to create action DLLs with the proper bitness that will be executed using the corresponding Framework.
Edit: as of version 8.1.2, Advanced Installer correctly supports 64-bit custom actions. Since my original answer, its price has increased quite a bit, unfortunately, even though it's still extremely good value when compared to InstallShield and its ilk...
Edit: If your DLLs are registered in the GAC, you can also use the standard reference tags this way (SQLite as an example):
<ItemGroup Condition="'$(Platform)' == 'x86'">
<Reference Include="System.Data.SQLite, Version=1.0.80.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=x86" />
</ItemGroup>
<ItemGroup Condition="'$(Platform)' == 'x64'">
<Reference Include="System.Data.SQLite, Version=1.0.80.0, Culture=neutral, PublicKeyToken=db937bc2d44ff139, processorArchitecture=AMD64" />
</ItemGroup>
The condition is also reduced down to all build types, release or debug, and just specifies the processor architecture.
This warning seems to have been introduced with the new Visual Studio 11 Beta and .NET 4.5, although I suppose it might have been possible before.
First, it really is just a warning. It should not hurt anything if you are just dealing with x86 dependencies. Microsoft is just trying to warn you when you state that your project is compatible with "Any CPU" but you have a dependency on a project or .dll assembly that is either x86 or x64. Because you have an x86 dependency, technically your project is therefore not "Any CPU" compatible. To make the warning go away, you should actually change your project from "Any CPU" to "x86". This is very easy to do, here are the steps.
- Go to the Build|Configuration Manager menu item.
- Find your project in the list, under Platform it will say "Any CPU"
- Select the "Any CPU" option from the drop down and then select
<New..>
- From that dialog, select x86 from the "New Platform" drop down and make sure "Any CPU" is selected in the "Copy settings from" drop down.
- Hit OK
- You will want to select x86 for both the Debug and Release configurations.
This will make the warning go away and also state that your assembly or project is now no longer "Any CPU" compatible but now x86 specific. This is also applicable if you are building a 64 bit project that has an x64 dependency; you would just select x64 instead.
One other note, projects can be "Any CPU" compatible usually if they are pure .NET projects. This issue only comes up if you introduce a dependency (3rd party dll or your own C++ managed project) that targets a specific processor architecture.
Best Answer
You can do P/Invoke from an AnyCPU DLL, you just need to be a bit more careful about the P/Invoke definitions (i.e. that you're not inadvertently assuming 32-bit or something). The problem is that it's kind of hard to know if a 3rd party DLL is doing the right thing without Reflector and disassembling it (unless the developer specifically states 64-bit support of course).
But other than that, you're pretty much spot-on.
To be honest, for 99% of applications, targetting x86 is perfectly acceptable. It's a relatively small number of applications that actually benefit from being 64-bit. (Performance issues typically come out as a bit of a wash: more registers are offset by the register renaming of x86 mode and larger data structures because pointers are twice as big [and in a reference-heavy system like .NET that's even worse])