Objective-c – get carrier name and signal strength return wrong value in iphone

iphoneiphone-privateapiobjective csignal-strength

i curious why i get wrong value to get carrier name and signal strength.
Here the code.

CTTelephonyNetworkInfo *netinfo = [[CTTelephonyNetworkInfo alloc] init];
CTCarrier *car = [netinfo subscriberCellularProvider];
NSLog(@"Carrier Name: %@", car.carrierName);
[netinfo release];

Why i get value "carrier" instead of carrier i use?

this is code to get signal strength

void *libHandle = dlopen("/System/Library/Frameworks/CoreTelephony.framework/CoreTelephony", RTLD_LAZY);
int (*CTGetSignalStrength)();
CTGetSignalStrength = dlsym(libHandle, "CTGetSignalStrength");
if( CTGetSignalStrength == NULL) NSLog(@"Could not find CTGetSignalStrength");  
int result = CTGetSignalStrength();
NSLog(@"Signal strength: %d", result);
dlclose(libHandle);

as i kno, signal strength is in dBm value (in negative), but why the value above show positif value and now shown the signal strength?
is there any value mapping to present the signal strength on dBm

P.S i ran the program on the real iphone devices and still get wrong value.

any help would be appreciate.

Thanks.

Best Answer

About the carrier: Running your code on the simulator gives me nil while running on a device correctly says 2011-11-24 10:49:05.182 testapp[12579:707] Carrier Name: Vodafone.de, so the code is absolutely correct (running on iOS 5.0.1 using Xcode 4.2). Maybe your carrier didn't fill out some field correctly? In any case I would consider testing on another device or with another SIM card.

Concerning signal strength: As CTGetSignalStrength seems to be a rather undocumented API the values may be arbitrarily defined by Apple (and redefined as well). In any case this seems to be a RSSI value (received signal strength indication) which is more or less a positive number where 1 is the worst signal strength and upper is better. As such there is no predefined (documented and thus stable) available mapping to dBm values, a mapping would probably have to be created experimentally.

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