How can I merge two Python dictionaries in a single expression?
For dictionaries x
and y
, z
becomes a shallowly-merged dictionary with values from y
replacing those from x
.
In Python 3.9.0 or greater (released 17 October 2020): PEP-584, discussed here, was implemented and provides the simplest method:
z = x | y # NOTE: 3.9+ ONLY
In Python 3.5 or greater:
z = {**x, **y}
In Python 2, (or 3.4 or lower) write a function:
def merge_two_dicts(x, y):
z = x.copy() # start with keys and values of x
z.update(y) # modifies z with keys and values of y
return z
and now:
z = merge_two_dicts(x, y)
Explanation
Say you have two dictionaries and you want to merge them into a new dictionary without altering the original dictionaries:
x = {'a': 1, 'b': 2}
y = {'b': 3, 'c': 4}
The desired result is to get a new dictionary (z
) with the values merged, and the second dictionary's values overwriting those from the first.
>>> z
{'a': 1, 'b': 3, 'c': 4}
A new syntax for this, proposed in PEP 448 and available as of Python 3.5, is
z = {**x, **y}
And it is indeed a single expression.
Note that we can merge in with literal notation as well:
z = {**x, 'foo': 1, 'bar': 2, **y}
and now:
>>> z
{'a': 1, 'b': 3, 'foo': 1, 'bar': 2, 'c': 4}
It is now showing as implemented in the release schedule for 3.5, PEP 478, and it has now made its way into the What's New in Python 3.5 document.
However, since many organizations are still on Python 2, you may wish to do this in a backward-compatible way. The classically Pythonic way, available in Python 2 and Python 3.0-3.4, is to do this as a two-step process:
z = x.copy()
z.update(y) # which returns None since it mutates z
In both approaches, y
will come second and its values will replace x
's values, thus b
will point to 3
in our final result.
Not yet on Python 3.5, but want a single expression
If you are not yet on Python 3.5 or need to write backward-compatible code, and you want this in a single expression, the most performant while the correct approach is to put it in a function:
def merge_two_dicts(x, y):
"""Given two dictionaries, merge them into a new dict as a shallow copy."""
z = x.copy()
z.update(y)
return z
and then you have a single expression:
z = merge_two_dicts(x, y)
You can also make a function to merge an arbitrary number of dictionaries, from zero to a very large number:
def merge_dicts(*dict_args):
"""
Given any number of dictionaries, shallow copy and merge into a new dict,
precedence goes to key-value pairs in latter dictionaries.
"""
result = {}
for dictionary in dict_args:
result.update(dictionary)
return result
This function will work in Python 2 and 3 for all dictionaries. e.g. given dictionaries a
to g
:
z = merge_dicts(a, b, c, d, e, f, g)
and key-value pairs in g
will take precedence over dictionaries a
to f
, and so on.
Critiques of Other Answers
Don't use what you see in the formerly accepted answer:
z = dict(x.items() + y.items())
In Python 2, you create two lists in memory for each dict, create a third list in memory with length equal to the length of the first two put together, and then discard all three lists to create the dict. In Python 3, this will fail because you're adding two dict_items
objects together, not two lists -
>>> c = dict(a.items() + b.items())
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: unsupported operand type(s) for +: 'dict_items' and 'dict_items'
and you would have to explicitly create them as lists, e.g. z = dict(list(x.items()) + list(y.items()))
. This is a waste of resources and computation power.
Similarly, taking the union of items()
in Python 3 (viewitems()
in Python 2.7) will also fail when values are unhashable objects (like lists, for example). Even if your values are hashable, since sets are semantically unordered, the behavior is undefined in regards to precedence. So don't do this:
>>> c = dict(a.items() | b.items())
This example demonstrates what happens when values are unhashable:
>>> x = {'a': []}
>>> y = {'b': []}
>>> dict(x.items() | y.items())
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: unhashable type: 'list'
Here's an example where y
should have precedence, but instead the value from x
is retained due to the arbitrary order of sets:
>>> x = {'a': 2}
>>> y = {'a': 1}
>>> dict(x.items() | y.items())
{'a': 2}
Another hack you should not use:
z = dict(x, **y)
This uses the dict
constructor and is very fast and memory-efficient (even slightly more so than our two-step process) but unless you know precisely what is happening here (that is, the second dict is being passed as keyword arguments to the dict constructor), it's difficult to read, it's not the intended usage, and so it is not Pythonic.
Here's an example of the usage being remediated in django.
Dictionaries are intended to take hashable keys (e.g. frozenset
s or tuples), but this method fails in Python 3 when keys are not strings.
>>> c = dict(a, **b)
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: keyword arguments must be strings
From the mailing list, Guido van Rossum, the creator of the language, wrote:
I am fine with
declaring dict({}, **{1:3}) illegal, since after all it is abuse of
the ** mechanism.
and
Apparently dict(x, **y) is going around as "cool hack" for "call
x.update(y) and return x". Personally, I find it more despicable than
cool.
It is my understanding (as well as the understanding of the creator of the language) that the intended usage for dict(**y)
is for creating dictionaries for readability purposes, e.g.:
dict(a=1, b=10, c=11)
instead of
{'a': 1, 'b': 10, 'c': 11}
Despite what Guido says, dict(x, **y)
is in line with the dict specification, which btw. works for both Python 2 and 3. The fact that this only works for string keys is a direct consequence of how keyword parameters work and not a short-coming of dict. Nor is using the ** operator in this place an abuse of the mechanism, in fact, ** was designed precisely to pass dictionaries as keywords.
Again, it doesn't work for 3 when keys are not strings. The implicit calling contract is that namespaces take ordinary dictionaries, while users must only pass keyword arguments that are strings. All other callables enforced it. dict
broke this consistency in Python 2:
>>> foo(**{('a', 'b'): None})
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
TypeError: foo() keywords must be strings
>>> dict(**{('a', 'b'): None})
{('a', 'b'): None}
This inconsistency was bad given other implementations of Python (PyPy, Jython, IronPython). Thus it was fixed in Python 3, as this usage could be a breaking change.
I submit to you that it is malicious incompetence to intentionally write code that only works in one version of a language or that only works given certain arbitrary constraints.
More comments:
dict(x.items() + y.items())
is still the most readable solution for Python 2. Readability counts.
My response: merge_two_dicts(x, y)
actually seems much clearer to me, if we're actually concerned about readability. And it is not forward compatible, as Python 2 is increasingly deprecated.
{**x, **y}
does not seem to handle nested dictionaries. the contents of nested keys are simply overwritten, not merged [...] I ended up being burnt by these answers that do not merge recursively and I was surprised no one mentioned it. In my interpretation of the word "merging" these answers describe "updating one dict with another", and not merging.
Yes. I must refer you back to the question, which is asking for a shallow merge of two dictionaries, with the first's values being overwritten by the second's - in a single expression.
Assuming two dictionaries of dictionaries, one might recursively merge them in a single function, but you should be careful not to modify the dictionaries from either source, and the surest way to avoid that is to make a copy when assigning values. As keys must be hashable and are usually therefore immutable, it is pointless to copy them:
from copy import deepcopy
def dict_of_dicts_merge(x, y):
z = {}
overlapping_keys = x.keys() & y.keys()
for key in overlapping_keys:
z[key] = dict_of_dicts_merge(x[key], y[key])
for key in x.keys() - overlapping_keys:
z[key] = deepcopy(x[key])
for key in y.keys() - overlapping_keys:
z[key] = deepcopy(y[key])
return z
Usage:
>>> x = {'a':{1:{}}, 'b': {2:{}}}
>>> y = {'b':{10:{}}, 'c': {11:{}}}
>>> dict_of_dicts_merge(x, y)
{'b': {2: {}, 10: {}}, 'a': {1: {}}, 'c': {11: {}}}
Coming up with contingencies for other value types is far beyond the scope of this question, so I will point you at my answer to the canonical question on a "Dictionaries of dictionaries merge".
These approaches are less performant, but they will provide correct behavior.
They will be much less performant than copy
and update
or the new unpacking because they iterate through each key-value pair at a higher level of abstraction, but they do respect the order of precedence (latter dictionaries have precedence)
You can also chain the dictionaries manually inside a dict comprehension:
{k: v for d in dicts for k, v in d.items()} # iteritems in Python 2.7
or in Python 2.6 (and perhaps as early as 2.4 when generator expressions were introduced):
dict((k, v) for d in dicts for k, v in d.items()) # iteritems in Python 2
itertools.chain
will chain the iterators over the key-value pairs in the correct order:
from itertools import chain
z = dict(chain(x.items(), y.items())) # iteritems in Python 2
I'm only going to do the performance analysis of the usages known to behave correctly. (Self-contained so you can copy and paste yourself.)
from timeit import repeat
from itertools import chain
x = dict.fromkeys('abcdefg')
y = dict.fromkeys('efghijk')
def merge_two_dicts(x, y):
z = x.copy()
z.update(y)
return z
min(repeat(lambda: {**x, **y}))
min(repeat(lambda: merge_two_dicts(x, y)))
min(repeat(lambda: {k: v for d in (x, y) for k, v in d.items()}))
min(repeat(lambda: dict(chain(x.items(), y.items()))))
min(repeat(lambda: dict(item for d in (x, y) for item in d.items())))
In Python 3.8.1, NixOS:
>>> min(repeat(lambda: {**x, **y}))
1.0804965235292912
>>> min(repeat(lambda: merge_two_dicts(x, y)))
1.636518670246005
>>> min(repeat(lambda: {k: v for d in (x, y) for k, v in d.items()}))
3.1779992282390594
>>> min(repeat(lambda: dict(chain(x.items(), y.items()))))
2.740647904574871
>>> min(repeat(lambda: dict(item for d in (x, y) for item in d.items())))
4.266070580109954
$ uname -a
Linux nixos 4.19.113 #1-NixOS SMP Wed Mar 25 07:06:15 UTC 2020 x86_64 GNU/Linux
Resources on Dictionaries
Best Answer
Unless you very seriously hack the python interpreter (and include the mangled version) there is no really good way to hide the source from a moderately skilled and determined user. I strongly believe this is true on Windows also. Basically, whether you include true source or bytecode, a pretty clean version of the source can be recovered. More importantly, in my opinion, unless you include the actual source code (as opposed to bytecode, you will introduce a possible dependency on the interpreter version).
What do you mean by a UNIX executable? A Darwin (OS X) binary [which isn't actually UNIX]? That can be done using the kinds of tools you already mentioned, but it must be done carefully to avoid library dependencies.
If all you want it a simple wrapper to put a command-line binary into a window, it's pretty easy to accomplish and the free XCode suite has several examples that would serve (depending on what output you wan to deliver, if any).
GCC does not compile Python. It's a different language (although there tools in the gcc family rthat support multiple language front-ends, but not Python). There are tools that attempt to translate Python into C, and then you can compile that into a true binary, but this only works for programs that avoid certain types of construct, and the process (and restrictions) need to apply your libraries as well.
One project to allow this is Cython. It works well for some types of code, mostly numerical code, but it is not trivial to install and exploit, very especially if you want to produce something that runs on multiple different computers.
I would have to say I am skeptical -- very skeptical -- about this. Just like the OS X case, the exe almost certainly has the source code trivially accessible within it.
One fairly easy trick is to encrypt the source code and then decrypt it on the fly, but this seems to me like more trouble than it's worth.