Python – Perspective Warping in OpenCV based on know camera orientation

computer visionopencvpython

I am working on a project which attempts to remove the perspective distortion from an image based on the known orientation of the camera. My thinking is that I can create a rotational matrix based on the known X, Y, and Z orientations of the camera. I can then apply those matrices to the image via the WarpPerspective method.

In my script (written in Python) I have created three rotational matrices, each based on an orientation angle. I have gotten to a point where I am stuck on two issues. First, when I load each individual matrix into the WarpPerspective method, it doesn't seem to be working correctly. Whenever I warp an image on one axis it appears to significantly overwarp the image. The contents of the image are only recognizable if I limit the orientation angle to around 1 degree or less.

Secondly, how do I combine the three rotational matrices into a single matrix to be loaded into the WarpPerspective method. Can I import a 3×3 rotational matrix into that method, or do I have to create a 4×4 projective matrix. Below is the code that I am working on.

Thank you for your help.

CR

from numpy import *
import cv

#Sets angle of camera and converts to radians
x =  -14 * (pi/180)
y = 20 * (pi/180)
z =  15 * (pi/180)

#Creates the Rotational Matrices
rX = array([[1, 0, 0], [0, cos(x), -sin(x)], [0, sin(x), cos(x)]])
rY = array([[cos(y), 0, -sin(y)], [0, 1, 0], [sin(y), 0, cos(y)]])
rZ = array([[cos(z), sin(z), 0], [-sin(z), cos(z), 0], [0, 0, 1]])

#Converts to CVMat format
X = cv.fromarray(rX)
Y = cv.fromarray(rY)
Z = cv.fromarray(rZ)

#Imports image file and creates destination filespace
im = cv.LoadImage("reference_image.jpg")
dst = cv.CreateImage(cv.GetSize(im), cv.IPL_DEPTH_8U, 3)

#Warps Image
cv.WarpPerspective(im, dst, X)

#Display
cv.NamedWindow("distorted")
cv.ShowImage("distorted", im)
cv.NamedWindow("corrected")
cv.ShowImage("corrected", dst)
cv.WaitKey(0)
cv.DestroyWindow("distorted")
cv.DestroyWindow("corrected")

Best Answer

You are doing several things wrong. First, you can't rotate on the x or y axis without a camera model. Imagine a camera with an incredibly wide field of view. You could hold it really close to an object and see the entire thing but if that object rotated its edges would seem to fly towards you very quickly with a strong perspective distortion. On the other hand a small field of view (think telescope) has very little perspective distortion. A nice place to start is setting your image plane at least as far from the camera as it is wide and putting your object right on the image plane. That is what I did in this example (c++ openCV)

The steps are

  1. construct a rotation matrix
  2. center the image at the origin
  3. rotate the image
  4. move the image down the z axis
  5. multiply by the camera matrix
  6. warp the perspective

//1
float x =  -14 * (M_PI/180);
float y =  20 * (M_PI/180);
float z =  15 * (M_PI/180);

cv::Matx31f rot_vec(x,y,z);
cv::Matx33f rot_mat;
cv::Rodrigues(rot_vec, rot_mat); //converts to a rotation matrix

cv::Matx33f translation1(1,0,-image.cols/2,
                        0,1,-image.rows/2,
                        0,0,1);
rot_mat(0,2) = 0;
rot_mat(1,2) = 0;
rot_mat(2,2) = 1;

//2 and 3
cv::Matx33f trans = rot_mat*translation1;
//4
trans(2,2) += image.rows;
cv::Matx33f camera_mat(image.rows,0,image.rows/2,
                       0,image.rows,image.rows/2,
                       0,0,1);
//5
cv::Matx33f transform = camera_mat*trans;
//6
cv::Mat final;
cv::warpPerspective(image, final, cv::Mat(transform),image.size());

This code gave me this output

enter image description here

I did not see Franco's answer until I posted this. He is completely correct, using FindHomography would save you all these steps. Still I hope this is useful.

Related Topic