It's certainly possible to develop on a Windows machine, in fact, my first application was exclusively developed on the old Dell Precision I had at the time :)
There are three routes;
- Install OSx86 (aka iATKOS / Kalyway) on a second partition/disk and dual boot.
- Run Mac OS X Server under VMWare (Mac OS X 10.7 (Lion) onwards, read the update below).
- Use Delphi XE4 and the macincloud service. This is a commercial toolset, but the component and lib support is growing.
The first route requires modifying (or using a pre-modified) image of Leopard that can be installed on a regular PC. This is not as hard as you would think, although your success/effort ratio will depend upon how closely the hardware in your PC matches that in Mac hardware - e.g. if you're running a Core 2 Duo on an Intel Motherboard, with an NVidia graphics card you are laughing. If you're running an AMD machine or something without SSE3 it gets a little more involved.
If you purchase (or already own) a version of Leopard then this is a gray area since the Leopard EULA states you may only run it on an "Apple Labeled" machine. As many point out if you stick an Apple sticker on your PC you're probably covered.
The second option is more costly. The EULA for the workstation version of Leopard prevents it from being run under emulation and as a result, there's no support in VMWare for this. Leopard server, however, CAN be run under emulation and can be used for desktop purposes. Leopard server and VMWare are expensive, however.
If you're interested in option 1) I would suggest starting at Insanelymac and reading the OSx86 sections.
I do think you should consider whether the time you will invest is going to be worth the money you will save though. It was for me because I enjoy tinkering with this type of stuff and I started during the early iPhone betas, months before their App Store became available.
Alternatively, you could pick up a low-spec Mac Mini from eBay. You don't need much horsepower to run the SDK and you can always sell it on later if you decide to stop development or buy a better Mac.
Update: You cannot create a Mac OS X Client virtual machine for OS X 10.6 and earlier. Apple does not allow these Client OSes to be virtualized. With Mac OS X 10.7 (Lion) onwards, Apple has changed its licensing agreement in regards to virtualization. Source: VMWare KnowledgeBase
New answer, powershell
TCP
Get-Process -Id (Get-NetTCPConnection -LocalPort YourPortNumberHere).OwningProcess
UDP
Get-Process -Id (Get-NetUDPEndpoint -LocalPort YourPortNumberHere).OwningProcess
Old answer, cmd
C:\> netstat -a -b
(Add -n to stop it trying to resolve hostnames, which will make it a lot faster.)
Note Dane's recommendation for TCPView. It looks very useful!
-a Displays all connections and listening ports.
-b Displays the executable involved in creating each connection or listening port. In some cases well-known executables host multiple independent components, and in these cases the sequence of components involved in creating the connection or listening port is displayed. In this case the executable name is in [] at the bottom, on top is the component it called, and so forth until TCP/IP was reached. Note that this option can be time-consuming and will fail unless you have sufficient permissions.
-n Displays addresses and port numbers in numerical form.
-o Displays the owning process ID associated with each connection.
Best Answer
Most audio rendering frameworks (you don't mention which one you use) allow the user to control the audio of the stream passed from the audio rendering framework to the system audio engine. For example, DirectSound has a method IDirectSoundBuffer that allows you to set the volume for that sound buffer.
Per-application volume control (whether it's exposed via the system mixer or not) is a dramatically better experience for customers than an application controlling the master volume. Many machines (most current laptops for example) don't provide hardware volume controls and depend on the user to set the master volume to a comfortable level (which is a highly user specific value). If your application manipulates the master volume you're overriding the user choice and they're likely to be upset.
Btw, to be clear: I have no issues with MusiGenesis' choices either. For the specialized example of his application, that choice makes sense. Another similar example to MusiGenesis' example is a MIDI rendering application. If the application sometimes renders through hardware MIDI (with no volume control) and sometimes through software MIDI (with a volume control) it may make sense not to expose the volume control to the user to avoid confusion.