It's certainly possible to develop on a Windows machine, in fact, my first application was exclusively developed on the old Dell Precision I had at the time :)
There are three routes;
- Install OSx86 (aka iATKOS / Kalyway) on a second partition/disk and dual boot.
- Run Mac OS X Server under VMWare (Mac OS X 10.7 (Lion) onwards, read the update below).
- Use Delphi XE4 and the macincloud service. This is a commercial toolset, but the component and lib support is growing.
The first route requires modifying (or using a pre-modified) image of Leopard that can be installed on a regular PC. This is not as hard as you would think, although your success/effort ratio will depend upon how closely the hardware in your PC matches that in Mac hardware - e.g. if you're running a Core 2 Duo on an Intel Motherboard, with an NVidia graphics card you are laughing. If you're running an AMD machine or something without SSE3 it gets a little more involved.
If you purchase (or already own) a version of Leopard then this is a gray area since the Leopard EULA states you may only run it on an "Apple Labeled" machine. As many point out if you stick an Apple sticker on your PC you're probably covered.
The second option is more costly. The EULA for the workstation version of Leopard prevents it from being run under emulation and as a result, there's no support in VMWare for this. Leopard server, however, CAN be run under emulation and can be used for desktop purposes. Leopard server and VMWare are expensive, however.
If you're interested in option 1) I would suggest starting at Insanelymac and reading the OSx86 sections.
I do think you should consider whether the time you will invest is going to be worth the money you will save though. It was for me because I enjoy tinkering with this type of stuff and I started during the early iPhone betas, months before their App Store became available.
Alternatively, you could pick up a low-spec Mac Mini from eBay. You don't need much horsepower to run the SDK and you can always sell it on later if you decide to stop development or buy a better Mac.
Update: You cannot create a Mac OS X Client virtual machine for OS X 10.6 and earlier. Apple does not allow these Client OSes to be virtualized. With Mac OS X 10.7 (Lion) onwards, Apple has changed its licensing agreement in regards to virtualization. Source: VMWare KnowledgeBase
RMDIR or RD if you are using the classic Command Prompt (cmd.exe):
rd /s /q "path"
RMDIR [/S] [/Q] [drive:]path
RD [/S] [/Q] [drive:]path
/S Removes all directories and files in the specified directory in addition to the directory itself. Used to remove a directory tree.
/Q Quiet mode, do not ask if ok to remove a directory tree with /S
If you are using PowerShell you can use Remove-Item
(which is aliased to del
, erase
, rd
, ri
, rm
and rmdir
) and takes a -Recurse
argument that can be shorted to -r
rd -r "path"
Best Answer
The best explanation I've found is offered here which basically says 32-bit programs are run on an layer of emulation which doesn't allow the system access you'd get from native programs run in a 64-bit environment:
http://blogs.msdn.com/oldnewthing/archive/2008/12/22/9244582.aspx
I would assume this means that problems with programs like GTA4 come from the layer of emulation not producing the expected results found on a 32-bit native system. This is why you keep seeing Microsoft release compatibility updates all the time.
Here's what the MSDN has to say about the matter:
http://msdn.microsoft.com/en-us/library/bb427430(VS.85).aspx