Swift – How to Make the scroll of a TableView inside ScrollView behave naturally

swiftuikituipageviewcontrolleruiscrollviewuitableview

I need to do this app that has a weird configuration.

As shown in the next image, the main view is a UIScrollView. Then inside it should have a UIPageView, and each page of the PageView should have a UITableView.

figure

I've done all this so far. But my problem is that I want the scrolling to behave naturally.

The next is what I mean naturally. Currently when I scroll on one of the UITableViews, it scrolls the tableview (not the scrollview). But I want it to scroll the ScrollView unless the scrollview cannot scroll cause it got to its top or bottom (In that case I'd like it to scroll the tableview).

For example, let's say my scrollview is currently scrolled to the top. Then I put my finger over the tableview (of the current page being shown) and start scrolling down. I this case, I want the scrollview to scroll (no the tableview). If I keep scrolling down my scrollview and it reaches the bottom, if I remove my finger from the display and put it back over the tebleview and scroll down again, I want my tableview to scroll down now because the scrollview reached its bottom and it's not able to keep scrolling.

Do you guys have any idea about how to implement this scrolling?

I'm REALLY lost with this. Any help will be greatly appreciate it 🙁

Thanks!

Best Answer

The solution to simultaneously handling the scroll view and the table view revolves around the UIScrollViewDelegate. Therefore, have your view controller conform to that protocol:

class ViewController: UIViewController, UIScrollViewDelegate {

I’ll represent the scroll view and table view as outlets:

@IBOutlet weak var scrollView: UIScrollView!
@IBOutlet weak var tableView: UITableView!

We’ll also need to track the height of the scroll view content as well as the screen height. You’ll see why later.

let screenHeight = UIScreen.mainScreen().bounds.height
let scrollViewContentHeight = 1200 as CGFloat

A little configuration is needed in viewDidLoad::

override func viewDidLoad() {
    super.viewDidLoad()

    scrollView.contentSize = CGSizeMake(scrollViewContentWidth, scrollViewContentHeight)
    scrollView.delegate = self
    tableView.delegate = self 
    scrollView.bounces = false
    tableView.bounces = false
    tableView.scrollEnabled = false
}

where I’ve turned off bouncing to keep things simple. The key settings are the delegates for the scroll view and the table view and having the table view scrolling being turned off at first.

These are necessary so that the scrollViewDidScroll: delegate method can handle reaching the bottom of the scroll view and reaching the top of the table view. Here is that method:

func scrollViewDidScroll(scrollView: UIScrollView) {
    let yOffset = scrollView.contentOffset.y

    if scrollView == self.scrollView {
        if yOffset >= scrollViewContentHeight - screenHeight {
            scrollView.scrollEnabled = false
            tableView.scrollEnabled = true
        }
    }

    if scrollView == self.tableView {
        if yOffset <= 0 {
            self.scrollView.scrollEnabled = true
            self.tableView.scrollEnabled = false
        }
    }
}

What the delegate method is doing is detecting when the scroll view has reached its bottom. When that has happened the table view can be scrolled. It is also detecting when the table view reaches the top where the scroll view is re-enabled.

I created a GIF to demonstrate the results:

enter image description here

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