string
is an alias in C# for System.String
.
So technically, there is no difference. It's like int
vs. System.Int32
.
As far as guidelines, it's generally recommended to use string
any time you're referring to an object.
e.g.
string place = "world";
Likewise, I think it's generally recommended to use String
if you need to refer specifically to the class.
e.g.
string greet = String.Format("Hello {0}!", place);
This is the style that Microsoft tends to use in their examples.
It appears that the guidance in this area may have changed, as StyleCop now enforces the use of the C# specific aliases.
AssemblyVersion
Where other assemblies that reference your assembly will look. If this number changes, other assemblies have to update their references to your assembly! Only update this version, if it breaks backward compatibility. The AssemblyVersion
is required.
I use the format: major.minor. This would result in:
[assembly: AssemblyVersion("1.0")]
If you're following SemVer strictly then this means you only update when the major changes, so 1.0, 2.0, 3.0, etc.
AssemblyFileVersion
Used for deployment. You can increase this number for every deployment. It is used by setup programs. Use it to mark assemblies that have the same AssemblyVersion
, but are generated from different builds.
In Windows, it can be viewed in the file properties.
The AssemblyFileVersion is optional. If not given, the AssemblyVersion is used.
I use the format: major.minor.patch.build, where I follow SemVer for the first three parts and use the buildnumber of the buildserver for the last part (0 for local build).
This would result in:
[assembly: AssemblyFileVersion("1.3.2.254")]
Be aware that System.Version names these parts as major.minor.build.revision
!
AssemblyInformationalVersion
The Product version of the assembly. This is the version you would use when talking to customers or for display on your website. This version can be a string, like '1.0 Release Candidate'.
The AssemblyInformationalVersion
is optional. If not given, the AssemblyFileVersion is used.
I use the format: major.minor[.patch] [revision as string]. This would result in:
[assembly: AssemblyInformationalVersion("1.0 RC1")]
Best Answer
DataContractAttribute gives you more control over what gets sent over the wire, so you can opt to only send the necessary fields of a given entity. Serializable uses platform serialization, which assumes .NET and the same (or similar) versions of the types on both ends of the wire- it (usually) serializes all the private members, state, etc. DCS is intended for a lightweight XML-ish representation that you can have some control over, and XmlSerializer is for an XML format that you can have very fine control over (attribute data, etc).