What are C macros useful for

cc-preprocessorlanguage-designlanguage-featuresmacros

I have written a little bit of C, and I can read it well enough to get a general idea of what it is doing, but every time I have encountered a macro it has thrown me completely. I end up having to remember what the macro is and substitute it in my head as I read. The ones that I have encountered that were intuitive and easy to understand were always like little mini functions, so I always wondered why they weren't just functions.

I can understand the need to define different build types for debug or cross platform builds in the preprocessor but the ability to define arbitrary substitutions seems to be useful only to make an already difficult language even more difficult to understand.

Why was such a complex preprocessor introduced for C? And does anyone have an example of using it that will make me understand why it still seems to be used for purposes other than simple if #debug style conditional compilations?

Edit:

Having read a number of answers I still just don't get it. The most common answer is to inline code. If the inline keyword doesn't do it then either it has a good reason to not do it, or the implementation needs fixing. I don't understand why a whole different mechanism is needed that means "really inline this code" (aside form the code being written before inline was around). I also don't understand the idea that was mentioned that "if its too silly to be put in a function". Surely any piece of code that takes an input and produces an output is best put in a function. I think I may not be getting it because I am not used to the micro optimisations of writing C, but the preprocessor just feels like a complex solution to a few simple problems.

Best Answer

I end up having to remember what the macro is and substitute it in my head as I read.

That seems to reflect poorly on the naming of the macros. I would assume you wouldn't have to emulate the preprocessor if it were a log_function_entry() macro.

The ones that I have encountered that were intuitive and easy to understand were always like little mini functions, so I always wondered why they weren't just functions.

Usually they should be, unless they need to operate on generic parameters.

#define max(a,b) ((a)<(b)?(b):(a))

will work on any type with an < operator.

More that just functions, macros let you perform operations using the symbols in the source file. That means you can create a new variable name, or reference the source file and line number the macro is on.

In C99, macros also allow you to call variadic functions such as printf

#define log_message(guard,format,...) \
   if (guard) printf("%s:%d: " format "\n", __FILE__, __LINE__,__VA_ARGS_);

log_message( foo == 7, "x %d", x)

In which the format works like printf. If the guard is true, it outputs the message along with the file and line number that printed the message. If it was a function call, it would not know the file and line you called it from, and using a vaprintf would be a bit more work.