R – Win32 CreateWindow() call hangs in child thread

createwindowdeadlockwinapiwindow

I'm working on a portability layer for OpenGL (abstracts the glX and wgl stuff for Linux and Windows)… Anyhow, it has a method for creating a Window… If you don't pass in a parent, you get a real window with a frame… If you pass in a parent, you get a borderless, frameless window…

This works fine, as long as I do it all on 1 thread… As soon as another thread tries to create a child window, the app deadlocks in the win32 call "CreateWindow()". Any ideas?

Best Answer

This is not a real answer, but since so many people seem to believe that Win32 forbids creating children in other threads than the parent, I feel obliged to post a demonstration to the contrary.

The code below demonstrates creation of a child window on a parent belonging to a different process. It accepts a window handle value as a command-line parameter and creates a child window on that parent.

// t.cpp

#include <windows.h>
#include <stdio.h>

#define CLASS_NAME L"fykshfksdafhafgsakr452"


static LRESULT CALLBACK WindowProc( HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
    switch ( msg )
    {
        case WM_DESTROY:
            PostQuitMessage(0);
            break;

        case WM_PAINT:
        {
            PAINTSTRUCT ps;
            BeginPaint(hwnd, &ps);
            EndPaint(hwnd, &ps);
            break;
        }
    }
    return DefWindowProc(hwnd, msg, wParam, lParam);
}



int main( int argc, char* argv[] )
{
    HWND parent = (argc >= 2) ? (HWND)strtoul(argv[1], 0, 0) : (HWND)0;
    printf("parent: 0x%x\n", parent);

    WNDCLASS wc = {};
    wc.lpfnWndProc = WindowProc;
    wc.hInstance = (HINSTANCE)GetModuleHandle(NULL);
    wc.lpszClassName = CLASS_NAME;
    wc.hbrBackground = (HBRUSH)(COLOR_ACTIVECAPTION + 1);
    if ( !RegisterClass(&wc) )
    {
        printf("%d: error %d\n", __LINE__, GetLastError());
        return 0;
    }

    const DWORD style = WS_CHILD | WS_VISIBLE;

    HWND hwnd = CreateWindow(CLASS_NAME, L"Test", style, 50, 50, 100, 100,
                             parent, 0, wc.hInstance, 0);

    if ( !hwnd )
    {
        printf("%d: error %d\n", __LINE__, GetLastError());
        return 0;
    }

    MSG msg;
    while ( GetMessage(&msg, 0, 0, 0) )
        DispatchMessage(&msg);

    return 0;
}

Compile this with the following command (using MSVC command line environment):

cl /EHsc /DUNICODE /D_UNICODE t.cpp user32.lib

Then use Spy++ or some other tool to obtain handle value of any window -- e.g. of Notepad or the browser you're viewing this site in. Let's assume it's 0x00001234. Then run the compiled sample with t.exe 0x1234. Use Ctrl-C to terminate t.exe (or just close the console window).

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