Edit: see the end examples for ES6 updated examples.
This answer simply handle the case of direct parent-child relationship. When parent and child have potentially a lot of intermediaries, check this answer.
Other solutions are missing the point
While they still work fine, other answers are missing something very important.
Is there not a simple way to pass a child's props to its parent using events, in React.js?
The parent already has that child prop!: if the child has a prop, then it is because its parent provided that prop to the child! Why do you want the child to pass back the prop to the parent, while the parent obviously already has that prop?
Better implementation
Child: it really does not have to be more complicated than that.
var Child = React.createClass({
render: function () {
return <button onClick={this.props.onClick}>{this.props.text}</button>;
},
});
Parent with single child: using the value it passes to the child
var Parent = React.createClass({
getInitialState: function() {
return {childText: "Click me! (parent prop)"};
},
render: function () {
return (
<Child onClick={this.handleChildClick} text={this.state.childText}/>
);
},
handleChildClick: function(event) {
// You can access the prop you pass to the children
// because you already have it!
// Here you have it in state but it could also be
// in props, coming from another parent.
alert("The Child button text is: " + this.state.childText);
// You can also access the target of the click here
// if you want to do some magic stuff
alert("The Child HTML is: " + event.target.outerHTML);
}
});
JsFiddle
Parent with list of children: you still have everything you need on the parent and don't need to make the child more complicated.
var Parent = React.createClass({
getInitialState: function() {
return {childrenData: [
{childText: "Click me 1!", childNumber: 1},
{childText: "Click me 2!", childNumber: 2}
]};
},
render: function () {
var children = this.state.childrenData.map(function(childData,childIndex) {
return <Child onClick={this.handleChildClick.bind(null,childData)} text={childData.childText}/>;
}.bind(this));
return <div>{children}</div>;
},
handleChildClick: function(childData,event) {
alert("The Child button data is: " + childData.childText + " - " + childData.childNumber);
alert("The Child HTML is: " + event.target.outerHTML);
}
});
JsFiddle
It is also possible to use this.handleChildClick.bind(null,childIndex)
and then use this.state.childrenData[childIndex]
Note we are binding with a null
context because otherwise React issues a warning related to its autobinding system. Using null means you don't want to change the function context. See also.
About encapsulation and coupling in other answers
This is for me a bad idea in term of coupling and encapsulation:
var Parent = React.createClass({
handleClick: function(childComponent) {
// using childComponent.props
// using childComponent.refs.button
// or anything else using childComponent
},
render: function() {
<Child onClick={this.handleClick} />
}
});
Using props:
As I explained above, you already have the props in the parent so it's useless to pass the whole child component to access props.
Using refs:
You already have the click target in the event, and in most case this is enough.
Additionnally, you could have used a ref directly on the child:
<Child ref="theChild" .../>
And access the DOM node in the parent with
React.findDOMNode(this.refs.theChild)
For more advanced cases where you want to access multiple refs of the child in the parent, the child could pass all the dom nodes directly in the callback.
The component has an interface (props) and the parent should not assume anything about the inner working of the child, including its inner DOM structure or which DOM nodes it declares refs for. A parent using a ref of a child means that you tightly couple the 2 components.
To illustrate the issue, I'll take this quote about the Shadow DOM, that is used inside browsers to render things like sliders, scrollbars, video players...:
They created a boundary between what you, the Web developer can reach
and what’s considered implementation details, thus inaccessible to
you. The browser however, can traipse across this boundary at will.
With this boundary in place, they were able to build all HTML elements
using the same good-old Web technologies, out of the divs and spans
just like you would.
The problem is that if you let the child implementation details leak into the parent, you make it very hard to refactor the child without affecting the parent. This means as a library author (or as a browser editor with Shadow DOM) this is very dangerous because you let the client access too much, making it very hard to upgrade code without breaking retrocompatibility.
If Chrome had implemented its scrollbar letting the client access the inner dom nodes of that scrollbar, this means that the client may have the possibility to simply break that scrollbar, and that apps would break more easily when Chrome perform its auto-update after refactoring the scrollbar... Instead, they only give access to some safe things like customizing some parts of the scrollbar with CSS.
About using anything else
Passing the whole component in the callback is dangerous and may lead novice developers to do very weird things like calling childComponent.setState(...)
or childComponent.forceUpdate()
, or assigning it new variables, inside the parent, making the whole app much harder to reason about.
Edit: ES6 examples
As many people now use ES6, here are the same examples for ES6 syntax
The child can be very simple:
const Child = ({
onClick,
text
}) => (
<button onClick={onClick}>
{text}
</button>
)
The parent can be either a class (and it can eventually manage the state itself, but I'm passing it as props here:
class Parent1 extends React.Component {
handleChildClick(childData,event) {
alert("The Child button data is: " + childData.childText + " - " + childData.childNumber);
alert("The Child HTML is: " + event.target.outerHTML);
}
render() {
return (
<div>
{this.props.childrenData.map(child => (
<Child
key={child.childNumber}
text={child.childText}
onClick={e => this.handleChildClick(child,e)}
/>
))}
</div>
);
}
}
But it can also be simplified if it does not need to manage state:
const Parent2 = ({childrenData}) => (
<div>
{childrenData.map(child => (
<Child
key={child.childNumber}
text={child.childText}
onClick={e => {
alert("The Child button data is: " + child.childText + " - " + child.childNumber);
alert("The Child HTML is: " + e.target.outerHTML);
}}
/>
))}
</div>
)
JsFiddle
PERF WARNING (apply to ES5/ES6): if you are using PureComponent
or shouldComponentUpdate
, the above implementations will not be optimized by default because using onClick={e => doSomething()}
, or binding directly during the render phase, because it will create a new function everytime the parent renders. If this is a perf bottleneck in your app, you can pass the data to the children, and reinject it inside "stable" callback (set on the parent class, and binded to this
in class constructor) so that PureComponent
optimization can kick in, or you can implement your own shouldComponentUpdate
and ignore the callback in the props comparison check.
You can also use Recompose library, which provide higher order components to achieve fine-tuned optimisations:
// A component that is expensive to render
const ExpensiveComponent = ({ propA, propB }) => {...}
// Optimized version of same component, using shallow comparison of props
// Same effect as React's PureRenderMixin
const OptimizedComponent = pure(ExpensiveComponent)
// Even more optimized: only updates if specific prop keys have changed
const HyperOptimizedComponent = onlyUpdateForKeys(['propA', 'propB'])(ExpensiveComponent)
In this case you could optimize the Child component by using:
const OptimizedChild = onlyUpdateForKeys(['text'])(Child)
2019: try hooks + promise debouncing
This is the most up to date version of how I would solve this problem. I would use:
This is some initial wiring but you are composing primitive blocks on your own, and you can make your own custom hook so that you only need to do this once.
// Generic reusable hook
const useDebouncedSearch = (searchFunction) => {
// Handle the input text state
const [inputText, setInputText] = useState('');
// Debounce the original search async function
const debouncedSearchFunction = useConstant(() =>
AwesomeDebouncePromise(searchFunction, 300)
);
// The async callback is run each time the text changes,
// but as the search function is debounced, it does not
// fire a new request on each keystroke
const searchResults = useAsync(
async () => {
if (inputText.length === 0) {
return [];
} else {
return debouncedSearchFunction(inputText);
}
},
[debouncedSearchFunction, inputText]
);
// Return everything needed for the hook consumer
return {
inputText,
setInputText,
searchResults,
};
};
And then you can use your hook:
const useSearchStarwarsHero = () => useDebouncedSearch(text => searchStarwarsHeroAsync(text))
const SearchStarwarsHeroExample = () => {
const { inputText, setInputText, searchResults } = useSearchStarwarsHero();
return (
<div>
<input value={inputText} onChange={e => setInputText(e.target.value)} />
<div>
{searchResults.loading && <div>...</div>}
{searchResults.error && <div>Error: {search.error.message}</div>}
{searchResults.result && (
<div>
<div>Results: {search.result.length}</div>
<ul>
{searchResults.result.map(hero => (
<li key={hero.name}>{hero.name}</li>
))}
</ul>
</div>
)}
</div>
</div>
);
};
You will find this example running here and you should read react-async-hook documentation for more details.
2018: try promise debouncing
We often want to debounce API calls to avoid flooding the backend with useless requests.
In 2018, working with callbacks (Lodash/Underscore) feels bad and error-prone to me. It's easy to encounter boilerplate and concurrency issues due to API calls resolving in an arbitrary order.
I've created a little library with React in mind to solve your pains: awesome-debounce-promise.
This should not be more complicated than that:
const searchAPI = text => fetch('/search?text=' + encodeURIComponent(text));
const searchAPIDebounced = AwesomeDebouncePromise(searchAPI, 500);
class SearchInputAndResults extends React.Component {
state = {
text: '',
results: null,
};
handleTextChange = async text => {
this.setState({ text, results: null });
const result = await searchAPIDebounced(text);
this.setState({ result });
};
}
The debounced function ensures that:
- API calls will be debounced
- the debounced function always returns a promise
- only the last call's returned promise will resolve
- a single
this.setState({ result });
will happen per API call
Eventually, you may add another trick if your component unmounts:
componentWillUnmount() {
this.setState = () => {};
}
Note that Observables (RxJS) can also be a great fit for debouncing inputs, but it's a more powerful abstraction which may be harder to learn/use correctly.
< 2017: still want to use callback debouncing?
The important part here is to create a single debounced (or throttled) function per component instance. You don't want to recreate the debounce (or throttle) function everytime, and you don't want either multiple instances to share the same debounced function.
I'm not defining a debouncing function in this answer as it's not really relevant, but this answer will work perfectly fine with _.debounce
of underscore or lodash, as well as any user-provided debouncing function.
GOOD IDEA:
Because debounced functions are stateful, we have to create one debounced function per component instance.
ES6 (class property): recommended
class SearchBox extends React.Component {
method = debounce(() => {
...
});
}
ES6 (class constructor)
class SearchBox extends React.Component {
constructor(props) {
super(props);
this.method = debounce(this.method.bind(this),1000);
}
method() { ... }
}
ES5
var SearchBox = React.createClass({
method: function() {...},
componentWillMount: function() {
this.method = debounce(this.method.bind(this),100);
},
});
See JsFiddle: 3 instances are producing 1 log entry per instance (that makes 3 globally).
NOT a good idea:
var SearchBox = React.createClass({
method: function() {...},
debouncedMethod: debounce(this.method, 100);
});
It won't work, because during class description object creation, this
is not the object created itself. this.method
does not return what you expect because the this
context is not the object itself (which actually does not really exist yet BTW as it is just being created).
NOT a good idea:
var SearchBox = React.createClass({
method: function() {...},
debouncedMethod: function() {
var debounced = debounce(this.method,100);
debounced();
},
});
This time you are effectively creating a debounced function that calls your this.method
. The problem is that you are recreating it on every debouncedMethod
call, so the newly created debounce function does not know anything about former calls! You must reuse the same debounced function over time or the debouncing will not happen.
NOT a good idea:
var SearchBox = React.createClass({
debouncedMethod: debounce(function () {...},100),
});
This is a little bit tricky here.
All the mounted instances of the class will share the same debounced function, and most often this is not what you want!. See JsFiddle: 3 instances are producting only 1 log entry globally.
You have to create a debounced function for each component instance, and not a single debounced function at the class level, shared by each component instance.
Take care of React's event pooling
This is related because we often want to debounce or throttle DOM events.
In React, the event objects (i.e., SyntheticEvent
) that you receive in callbacks are pooled (this is now documented). This means that after the event callback has be called, the SyntheticEvent you receive will be put back in the pool with empty attributes to reduce the GC pressure.
So if you access SyntheticEvent
properties asynchronously to the original callback (as may be the case if you throttle/debounce), the properties you access may be erased. If you want the event to never be put back in the pool, you can use the persist()
method.
Without persist (default behavior: pooled event)
onClick = e => {
alert(`sync -> hasNativeEvent=${!!e.nativeEvent}`);
setTimeout(() => {
alert(`async -> hasNativeEvent=${!!e.nativeEvent}`);
}, 0);
};
The 2nd (async) will print hasNativeEvent=false
because the event properties have been cleaned up.
With persist
onClick = e => {
e.persist();
alert(`sync -> hasNativeEvent=${!!e.nativeEvent}`);
setTimeout(() => {
alert(`async -> hasNativeEvent=${!!e.nativeEvent}`);
}, 0);
};
The 2nd (async) will print hasNativeEvent=true
because persist
allows you to avoid putting the event back in the pool.
You can test these 2 behaviors here: JsFiddle
Read Julen's answer for an example of using persist()
with a throttle/debounce function.
Best Answer
In react, we have 2 ways to build components: classes and functions.
DOCS
Using the State Hook:
Equivalent Class Example: