From an int:
YourEnum foo = (YourEnum)yourInt;
From a string:
YourEnum foo = (YourEnum) Enum.Parse(typeof(YourEnum), yourString);
// The foo.ToString().Contains(",") check is necessary for enumerations marked with an [Flags] attribute
if (!Enum.IsDefined(typeof(YourEnum), foo) && !foo.ToString().Contains(","))
{
throw new InvalidOperationException($"{yourString} is not an underlying value of the YourEnum enumeration.")
}
Update:
From number you can also
YourEnum foo = (YourEnum)Enum.ToObject(typeof(YourEnum) , yourInt);
If the reason you're checking is so you can do something like if file_exists: open_it()
, it's safer to use a try
around the attempt to open it. Checking and then opening risks the file being deleted or moved or something between when you check and when you try to open it.
If you're not planning to open the file immediately, you can use os.path.isfile
Return True
if path is an existing regular file. This follows symbolic links, so both islink() and isfile() can be true for the same path.
import os.path
os.path.isfile(fname)
if you need to be sure it's a file.
Starting with Python 3.4, the pathlib
module offers an object-oriented approach (backported to pathlib2
in Python 2.7):
from pathlib import Path
my_file = Path("/path/to/file")
if my_file.is_file():
# file exists
To check a directory, do:
if my_file.is_dir():
# directory exists
To check whether a Path
object exists independently of whether is it a file or directory, use exists()
:
if my_file.exists():
# path exists
You can also use resolve(strict=True)
in a try
block:
try:
my_abs_path = my_file.resolve(strict=True)
except FileNotFoundError:
# doesn't exist
else:
# exists
Best Answer
I wouldn't code my own installer, but if you truely want to embed files into your assembly you could use strongly typed resources. In the properties dialog of your project open up the "Resources" tab and then add your file. You'll then be able to get the file using:
Then you'll be able to write the embedded resource to disk using: