Java is always pass-by-value. Unfortunately, when we deal with objects we are really dealing with object-handles called references which are passed-by-value as well. This terminology and semantics easily confuse many beginners.
It goes like this:
public static void main(String[] args) {
Dog aDog = new Dog("Max");
Dog oldDog = aDog;
// we pass the object to foo
foo(aDog);
// aDog variable is still pointing to the "Max" dog when foo(...) returns
aDog.getName().equals("Max"); // true
aDog.getName().equals("Fifi"); // false
aDog == oldDog; // true
}
public static void foo(Dog d) {
d.getName().equals("Max"); // true
// change d inside of foo() to point to a new Dog instance "Fifi"
d = new Dog("Fifi");
d.getName().equals("Fifi"); // true
}
In the example above aDog.getName()
will still return "Max"
. The value aDog
within main
is not changed in the function foo
with the Dog
"Fifi"
as the object reference is passed by value. If it were passed by reference, then the aDog.getName()
in main
would return "Fifi"
after the call to foo
.
Likewise:
public static void main(String[] args) {
Dog aDog = new Dog("Max");
Dog oldDog = aDog;
foo(aDog);
// when foo(...) returns, the name of the dog has been changed to "Fifi"
aDog.getName().equals("Fifi"); // true
// but it is still the same dog:
aDog == oldDog; // true
}
public static void foo(Dog d) {
d.getName().equals("Max"); // true
// this changes the name of d to be "Fifi"
d.setName("Fifi");
}
In the above example, Fifi
is the dog's name after call to foo(aDog)
because the object's name was set inside of foo(...)
. Any operations that foo
performs on d
are such that, for all practical purposes, they are performed on aDog
, but it is not possible to change the value of the variable aDog
itself.
For more information on pass by reference and pass by value, consult the following SO answer: https://stackoverflow.com/a/430958/6005228. This explains more thoroughly the semantics and history behind the two and also explains why Java and many other modern languages appear to do both in certain cases.
Use setRoundingMode
, set the RoundingMode
explicitly to handle your issue with the half-even round, then use the format pattern for your required output.
Example:
DecimalFormat df = new DecimalFormat("#.####");
df.setRoundingMode(RoundingMode.CEILING);
for (Number n : Arrays.asList(12, 123.12345, 0.23, 0.1, 2341234.212431324)) {
Double d = n.doubleValue();
System.out.println(df.format(d));
}
gives the output:
12
123.1235
0.23
0.1
2341234.2125
EDIT: The original answer does not address the accuracy of the double values. That is fine if you don't care much whether it rounds up or down. But if you want accurate rounding, then you need to take the expected accuracy of the values into account. Floating point values have a binary representation internally. That means that a value like 2.7735 does not actually have that exact value internally. It can be slightly larger or slightly smaller. If the internal value is slightly smaller, then it will not round up to 2.7740. To remedy that situation, you need to be aware of the accuracy of the values that you are working with, and add or subtract that value before rounding. For example, when you know that your values are accurate up to 6 digits, then to round half-way values up, add that accuracy to the value:
Double d = n.doubleValue() + 1e-6;
To round down, subtract the accuracy.
Best Answer
James Gosling created the original JVM with support of
goto
statements, but then he removed this feature as needless. The main reasongoto
is unnecessary is that usually it can be replaced with more readable statements (likebreak/continue
) or by extracting a piece of code into a method.Source: James Gosling, Q&A session